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Daiske (Administrator)
Actually in most things that try to have rank system/elo/mmr there is a penalty for much stronger/higher skills player winning weaker/low skill player, because they have almost no risk of loosing, so it's kinda clear where he is coming from, for example like league of legends elo system. So you cannot get all the way to the top only farming weakest tier players.
Look at it from other way, if you are 60k player and you attack another 60k player should you get same points as 60k player who attacks and wins 80k player, the 60 vs 80 guy should get more if he wins, he has to work harder for it and has much higher chance of loosing. Or look at it from p2w side, 2 100k players, one attack another 100k player, the other attack 60k player, 100 vs 100 guy should get more points, he has a chance to loose and fight will be longer, 100 vs 60 guy gets a free win in 1-3 turns.
Personally i wish they just remove level from equation and match only by power because this feels like it would be to much work to implement but still this is not a penalty it's just reward relative to risk, almost all games that try to have competitive environment do this. This post was last edited by Dym at 2017-7-6 06:35