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[ Suggestions ] Matsuri

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  • Registered: 2017-07-24
  • Topics: 6
  • Posts: 12
On 2017-06-13 10:21:02Show this Author OnlyDescending Order
1# Go To
Hi!

Can anything be done regarding matsuri matching system?

I'm lvl 81 with regular power (less than 40k), and I always fight at least 3 (just recently 4) of my fights against lvl 90 people with 55-70k power.

How is that an even matched event? It's impossible, we are just spars for the people who pays.. it seems unfair.

I would like to fight people around my level and defeat them with strategy and timing, not be overwhelmed by a bag of money
  • Registered: 2017-07-24
  • Topics: 45
  • Posts: 742
On 2017-06-13 14:13:59Show this Author Only
2#
Matsuri has 1 big problem... the duration is too long. With so much time, it's actually kinda hard to be matched with people with similar power, so most of fights becomes random (over 60 secs).
  • Registered: 2017-07-24
  • Topics: 49
  • Posts: 1169
On 2017-06-13 16:41:20Show this Author Only
3#
Sadly, the game mechanics are made in a * way.
Why even if you lost your previous match you can be matched with somebody way stronger than you even if you weren't waiting for more than 60 seconds?
There are 3 possible answers.
1) Your enemy was at his 1st fight and the 1st fight is random.
2) Your enemy was waiting since more than 60 seconds.
3) Your enemy was defeated too in his previous fight.
So, what you are thinking now is: how is possible?
Simple.
Is possible because the algorithm that manage the matching system doesn't take in account both the queues, but just the first one that was started.
So if your enemy was in one of the 3 situations i talked about and is in queue and you click on match, is his queue that gets priority over yours because he moved before you.
This can be easily solved by adding the condition that two defeated people can't be matched unless both are waiting since more than 60 seconds, but, hey, too much work to do here! And for what? To increase queue times? No way! Better leave this * as is now! (That's what they think).
  • Registered: 2017-07-24
  • Topics: 6
  • Posts: 286
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On 2017-06-13 17:09:22Show this Author Only
4#
Also the algorithm is based on W-L count first, so if lets say you are at 1:0, and someone strong just logged on and won a fight, you two are going to meet if no one else queues.

There is also a sage world like tier list in matsuri, so typically you wont be fighting the level 50s-70s till post 1 minute, but at level 84, unfortunately you are grouped into the highest tier, aka hell. If you are at level 84, make sure you dont play matsuri early on, as whales will have low win count early, let them finish up first if possible.
  • Registered: 2017-07-24
  • Topics: 49
  • Posts: 1169
On 2017-06-13 19:13:38Show this Author Only
5#
  • Slacker. On 2017-06-13 17:09:22
  • Also the algorithm is based on W-L count first, so if lets say you are at 1:0, and someone strong just logged on and won a fight, you two are going to meet if no one else queues.

    There is also a sage world like tier list in matsuri, so typically you wont be fighting the level 50s-70s till post 1 minute, but at level 84, unfortunately you are grouped into the highest tier, aka hell. If you are at level 84, make sure you dont play matsuri early on, as whales will have low win count early, let them finish up first if possible.
Cross server space time, matsuri and swb are based on the same server bracket pull, i can confirm it for you due to the mess people in s295-306 were involved when they got merged with s291
  • Registered: 2017-07-24
  • Topics: 58
  • Posts: 1237
On 2017-06-13 20:40:00Show this Author Only
6#
Hello,

Thanks for the suggestion :)
I am aware that it may be a difficult thing to deal with, will forward it to our team.

Please have a nice day ^^
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