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[ Help ] server merges and its cons

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  • Registered: 2017-07-24
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On 2017-06-11 04:43:47Show this Author OnlyDescending Order
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So today I will talk about server merges and how it effects players (not f2p mind you,players that pay occasionally and are not * p2w), I will take my own situation as an example. So before our server was merged its was well 90% inactive but it was really really beneficial for all kinds of players, the lower power players were getting like 40-50 seals pwer month and everyone was getting all kinds of good rewards due to low competition even among the p2w if you landed on the p2w side in sage world you had a good chance of getting 10 advanced refines etc. plundering was almost non-existant and those that did plunder soon stopped because they didn't want to drive away what little players remained, this kind of setup was very like a symbiotic relationship between the paying players and the f2p even becuase the f2p or semi-f2p were catching up to the paying players which meant more group instance and more group SA etc, there were 2 active groups and both had roughly 10-15 active members and there were talks about forming another group for gnw because there were still alot of clue less players running around without groups. it was good and it got even better when arena and matsuri got cross server (sure it *ed at first but it evened the odds for all p2w and f2p) because now there was no getting you ass kicked in by the same p2w players over and over, I would help lower power players regardless if they were in group or not with ti SA etc everyday, however I felt like the paying players would quit soon as there were no hoards of lower power slaves for them to farm in sage world (thank god sage world is cross server) etc. I can talk on and on but lets go to the second part ''after the merge''

So yeah now I am going to tell you guys what happened after the merge, well after the merge happened everything went to * as there were many groups that were way way higher then our 2 groups (our group was barely 8 and the other group was nearly 9 in rank) but the new groups were way way over powered and we felt like we wouldnt even make it to top 10 once the dust settles in and players form proper groups, alot of the players from my server were freaking out and 1 of them went full on p2w (was 40k something and now he is 60k+), plunder started again and it felt like one of those evil overlords bringing their slaves with them to hunt or something because there were so many lower power players in the other servers then even me, even I could have a good chance at plunder if I chose to do so. alot of player just joined the strongest group (pretty basic as this game has different systems and winning wars don't mean you get the best rewards all the time) our group broke down, I and some others stayed but we couldn't qualify for gnw with the activity rate, So I left too and joined another group that was third strongest but it soon became on par with the first strongest because all the players from our group joined. at first the new group leader was like everyone will get a seal pack every 2 weeks but its been 3 weeks and I havn't got a single seal pack but a fellow group mate got it twice even though we joined at the same time (he has more power then I have), ninetails went to *, you only get like 10 coupons now because the top 20 spots are held by p2w. There is a huge divide between players now in our group only the high power players do group instance, find it a bother to help even lower power group mates with SA hard, there is a shortage of good Ti teams for the 20-30k range power as not many in my group have a similer power to mine.

My power is 35k and I have most of the rares I need, have many good S tier fire teams and a couple of wind teams as well, and to be honest I am at a point where all these drastic changes don't effect me that much but I can't even imagine how it must be for any player that got merged into this * show without any decent rares, I would have quit the game after the merge if not for my fire teams (they keep me afloat in this mess of pvp).

So the point is DON'T ask for merges unless you got like 5 players in the server, I am telling you it's not pretty, and also there is like a prettyyyyy good chance your server will get merged with one that doesn't need a merge, which means your server will suffer more because your servers groups would be under-developed less players etc.

  • Registered: 2017-07-24
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On 2017-06-11 04:44:29Show this Author Only
2#
this is the longest post I have ever written, so sorry for the wall of text if its too much.
  • Registered: 2017-07-24
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On 2017-06-11 11:43:55Show this Author Only
3#
Well, i have to admit all you said will become true once the server merged. However, you can't stop the feeling of loneliness that most f2p or p2w player possessed after stayed in a dead server for a long time without any competition. Tbh, competition is what players want no matter you're f2p or p2w....Take cross sage battle as an example, when it first came out, most f2p/half-p2w complained about the match up was not fair, they met someone who had 20k power higher than them. They complained about they had zero chance to win the fight, so they thought the game *s. This showed their * of comprehending the situation that the game is supported by p2w. Even regardless of p2w, f2p still want to gain fun from competing with each other.
The last thing i want to say is that your voice will not reach to those players, coz they only love competition and fun.
  • Registered: 2017-07-24
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On 2017-06-11 11:58:49Show this Author Only
4#
Here is my story...

GNW:
Before merge - my group split into 2 so everyone get free bags.
After merge - groups quickly merged into each other.. it was down to just 3 groups within 3 weeks, and now, 5 weeks later, back to just 2 groups.

Plunder:
Before merge - never happens due to lack of players.
After merge - no plunders a month after merge. The players who remained do not want to drive away more ppl.

Sage:
Before merge - zero sage in over 3 months, due to lack of players.
After merge - nice sages for a month, then cross server came. Back to effective no sages with cross server due to absolutely broken matchmaking in the giant LA bracket. Only 2 players has ever gotten advanced refines x5 in the entire merged server.

------------------------

5 weeks after the merge, I can honestly say that things did not improve much, if any. It is pretty much the same thing as before the merge, except with a handful of extra souls (counted on one hand) to talk to.
  • Registered: 2017-07-24
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On 2017-06-11 12:04:05Show this Author Only
5#
  • IamAscrub On 2017-06-11 11:58:49
  • Here is my story...

    GNW:
    Before merge - my group split into 2 so everyone get free bags.
    After merge - groups quickly merged into each other.. it was down to just 3 groups within 3 weeks, and now, 5 weeks later, back to just 2 groups.

    Plunder:
    Before merge - never happens due to lack of players.
    After merge - no plunders a month after merge. The players who remained do not want to drive away more ppl.

    Sage:
    Before merge - zero sage in over 3 months, due to lack of players.
    After merge - nice sages for a month, then cross server came. Back to effective no sages with cross server due to absolutely broken matchmaking in the giant LA bracket. Only 2 players has ever gotten advanced refines x5 in the entire merged server.

    ------------------------

    5 weeks after the merge, I can honestly say that things did not improve much, if any. It is pretty much the same thing as before the merge, except with a handful of extra souls (counted on one hand) to talk to.
ture story ;P
  • Registered: 2017-07-24
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On 2017-06-12 05:14:59Show this Author Only
6#
  • CloudNinjaKevin On 2017-06-11 12:04:05
  • ture story ;P
No *!
  • Registered: 2017-07-24
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  • Posts: 467
On 2017-06-12 05:20:48Show this Author Only
7#
  • sk8erboil On 2017-06-11 11:43:55
  • Well, i have to admit all you said will become true once the server merged. However, you can't stop the feeling of loneliness that most f2p or p2w player possessed after stayed in a dead server for a long time without any competition. Tbh, competition is what players want no matter you're f2p or p2w....Take cross sage battle as an example, when it first came out, most f2p/half-p2w complained about the match up was not fair, they met someone who had 20k power higher than them. They complained about they had zero chance to win the fight, so they thought the game *s. This showed their * of comprehending the situation that the game is supported by p2w. Even regardless of p2w, f2p still want to gain fun from competing with each other.
    The last thing i want to say is that your voice will not reach to those players, coz they only love competition and fun.
the thing is what do you consider as pay to win or supporting the game though, I myself have spent about 200-250$ on this game, does that mean I should not expect fun from the game and lets be honest 90% of the activities are competitive. I also supported this game and so did every other player who spent those 5 dollers for 4 star garra so what does that mean? are we not considered as paying players? do we not deserve to have fun in comp modes?
  • Registered: 2017-07-24
  • Topics: 31
  • Posts: 467
On 2017-06-12 05:25:40Show this Author Only
8#
  • IamAscrub On 2017-06-11 11:58:49
  • Here is my story...

    GNW:
    Before merge - my group split into 2 so everyone get free bags.
    After merge - groups quickly merged into each other.. it was down to just 3 groups within 3 weeks, and now, 5 weeks later, back to just 2 groups.

    Plunder:
    Before merge - never happens due to lack of players.
    After merge - no plunders a month after merge. The players who remained do not want to drive away more ppl.

    Sage:
    Before merge - zero sage in over 3 months, due to lack of players.
    After merge - nice sages for a month, then cross server came. Back to effective no sages with cross server due to absolutely broken matchmaking in the giant LA bracket. Only 2 players has ever gotten advanced refines x5 in the entire merged server.

    ------------------------

    5 weeks after the merge, I can honestly say that things did not improve much, if any. It is pretty much the same thing as before the merge, except with a handful of extra souls (counted on one hand) to talk to.
wish I was in your server, mine is full of try hard comp players that care more about their group instance ranks and high scores then fellow players or server population for that matter.
  • Registered: 2017-07-24
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On 2017-06-12 06:24:21Show this Author Only
9#
  • Attac an Respec On 2017-06-12 05:20:48
  • the thing is what do you consider as pay to win or supporting the game though, I myself have spent about 200-250$ on this game, does that mean I should not expect fun from the game and lets be honest 90% of the activities are competitive. I also supported this game and so did every other player who spent those 5 dollers for 4 star garra so what does that mean? are we not considered as paying players? do we not deserve to have fun in comp modes?
There is a thing between ptw and supporting the game, that is ptp, which is probably what you are.
It's VERY unlikely that anyone is actually "supporting the game", as that's actually where you spend the money for the benefit of the company/developer and not for in-game gains.

Granted, given the nature of the game, that is somewhat difficult to say and comes down to intentions.
If it was a case of "I'm going to give money to the game anyway, might as well get something out of it", you are supporting the game.
If it was a case of "I'm going to spend a little and get this amazing deal, it will also help the game stay alive", you are actually p2p.
Unfortunately, due to the nature of the game, it's hard to REALLY tell. Because you might be telling yourself one thing while subconsciously thinking another. Because you are "forced" to receive stuff in return and in a "why not" manner, will end up using it.

Take me, for example.
I am NOT supporting a game when I bought skins in the game that provide no combat benefit (in MOBA and FPS), even if it's skin I will never use. Because if I were to be honest with myself, I do like to collect stuff to some extend.

I AM supporting a game when I intentionally bought one that I KNOW I will never play. For example, I like the art style of a game but not the genre, it's not the game's fault that I don't like the genre, but after seeing its art(in videos), I decided to buy it to help the devs.

I AM supporting books/anime when I could read/watch them for free but buys them anyway (especially when due to some reason or other, I end up having to watch/read the pirated version anyway. I buy dvds when I don't have a cd/dvd player....)

Anyway, what I'm trying to say it's that "support" and "donating" comes down to intend. For the vast majority of paying but not ptw player, they are ptp and not actually "supporting" the game. Because quite frankly, this game is quite meh and doesn't really justify support much.

PS: customer support matters. And here is an unasked for story: I played WoW a long time ago, stopped at some point. I currently play Hearthstone and there was the Paladin portrait quest so I tried to get back into my WoW account and see if I c*e one of the low lv char I had(which you are allowed to play w/o sub I think) to complete the quest instead of start at lv 1. But... I forgot my exact user name and it's not connected to my bnet account, like I said, LONG ago. So I contacted CS. And in the end, I recovered it by being able to name my characters, classes and rough level of them(among a bunch of other info and my ID, since my account name is, as I remembered, named after myself, just didn't remember exactly how). It turns out, my account was *ed at some point in between and is banned. They reactivated it for me and even gave me 15 days of game time for free so I can look things over (ended up, leveling an existing char to lv 15 or whatever did not complete the HS quest, had to make a new one). For THAT, I made a 6 month sub, ended up only playing a bit because I didn't intend to really play it in the first place. I have similiar stories with a few other games. But the general concept is, if the CS does an outstanding job for me, I throw money at them. This game... yeah...... no.

Of course, CS quality vary form case per case even for the same game, especially larger ones since there is a LOT of staff and therefore diversity. But... it DOES matter and doing things right DOES carry with it rewards.
This post was last edited by PraiseLuka at 2017-6-11 14:35
  • Registered: 2017-07-24
  • Topics: 32
  • Posts: 127
On 2017-06-12 20:46:49Show this Author Only
10#
I skimmed through your post but it seems familiar. The S44 - S48 - S52 merger was initially amazing, for a few weeks we had 6+ groups in GNW, a wild world chat, etc. But very quickly the mediocre spenders began dissappearing because they went from #1-3 to #10. The merger basically boiled down to S44 and the remainders of the other servers.
  • Registered: 2017-07-24
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On 2017-06-13 20:48:16Show this Author Only
11#
So the point is DON'T ask for merges unless you got like 5 players in the server, I am telling you it's not pretty, and also there is like a prettyyyyy good chance your server will get merged with one that doesn't need a merge, which means your server will suffer more because your servers groups would be under-developed less players etc.
Well, you mean, YOU shouldn't ask for merge. If you aren't a P2W and you aren't sure your server is the strongest server in your bracket, then you shouldn't ask for a merge. I feel sorry for you.

Because, even if you were a P2W, you'd have 66% chance (if 3 servers are being merged) of having a merge where you don't come out on top. And if you aren't P2W then the chance is 80% that you get merged with even more powerful people, so you end up with even lesser chances for scroll packs.

Even if you were already in the top server of the merged servers, you still end up (at best) the same position as you're in now, so why bother asking for merge?

There are opportunities too, if the new people have a bigger guild so you can grow stronger, or if they help you with team fights. But only when you're lucky and people are willing to help (not likely).

My own story:

I have this su*ion our server is a strong server in our bracket, so by your reasoning, we should get a merge asap. Then again, I'm not even in top 30 of my own server so I have no reason to ask for a merge.
This post was last edited by 552***@uf16 at 2017-6-13 20:53
  • Registered: 2017-07-24
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On 2017-06-15 05:43:55Show this Author Only
12#
  • 552*****uf16 On 2017-06-13 20:48:16
  • So the point is DON'T ask for merges unless you got like 5 players in the server, I am telling you it's not pretty, and also there is like a prettyyyyy good chance your server will get merged with one that doesn't need a merge, which means your server will suffer more because your servers groups would be under-developed less players etc.
    Well, you mean, YOU shouldn't ask for merge. If you aren't a P2W and you aren't sure your server is the strongest server in your bracket, then you shouldn't ask for a merge. I feel sorry for you.

    Because, even if you were a P2W, you'd have 66% chance (if 3 servers are being merged) of having a merge where you don't come out on top. And if you aren't P2W then the chance is 80% that you get merged with even more powerful people, so you end up with even lesser chances for scroll packs.

    Even if you were already in the top server of the merged servers, you still end up (at best) the same position as you're in now, so why bother asking for merge?

    There are opportunities too, if the new people have a bigger guild so you can grow stronger, or if they help you with team fights. But only when you're lucky and people are willing to help (not likely).

    My own story:

    I have this su*ion our server is a strong server in our bracket, so by your reasoning, we should get a merge asap. Then again, I'm not even in top 30 of my own server so I have no reason to ask for a merge.
    This post was last edited by 552***@uf16 at 2017-6-13 20:53
I didn't ask for a merge, the last bit of my post is intended for f2p and players who pay occasionally. My post isn't whining about in the top 10 after merge (that's p2w players talk) I wouldn't care less if I was the last on the rankings, I just stated the problems I and many others had after merge which outweighed the positives. also why would you want to get a merge? do you have 5 or less people? also now that I think about it why are you even talking about getting a server merge? that's pretty messed up if you have a strong server and by asking for a merge you think you will get merged with a weaker server so you can be the top dawg? how do you think it will effect those servers that you got merged with?. also the only power you can get from a guild is group skills and they take like months to max out.
  • Registered: 2017-07-24
  • Topics: 31
  • Posts: 467
On 2017-06-15 05:52:29Show this Author Only
13#
  • PraiseLuka On 2017-06-12 06:24:21
  • There is a thing between ptw and supporting the game, that is ptp, which is probably what you are.
    It's VERY unlikely that anyone is actually "supporting the game", as that's actually where you spend the money for the benefit of the company/developer and not for in-game gains.

    Granted, given the nature of the game, that is somewhat difficult to say and comes down to intentions.
    If it was a case of "I'm going to give money to the game anyway, might as well get something out of it", you are supporting the game.
    If it was a case of "I'm going to spend a little and get this amazing deal, it will also help the game stay alive", you are actually p2p.
    Unfortunately, due to the nature of the game, it's hard to REALLY tell. Because you might be telling yourself one thing while subconsciously thinking another. Because you are "forced" to receive stuff in return and in a "why not" manner, will end up using it.

    Take me, for example.
    I am NOT supporting a game when I bought skins in the game that provide no combat benefit (in MOBA and FPS), even if it's skin I will never use. Because if I were to be honest with myself, I do like to collect stuff to some extend.

    I AM supporting a game when I intentionally bought one that I KNOW I will never play. For example, I like the art style of a game but not the genre, it's not the game's fault that I don't like the genre, but after seeing its art(in videos), I decided to buy it to help the devs.

    I AM supporting books/anime when I could read/watch them for free but buys them anyway (especially when due to some reason or other, I end up having to watch/read the pirated version anyway. I buy dvds when I don't have a cd/dvd player....)

    Anyway, what I'm trying to say it's that "support" and "donating" comes down to intend. For the vast majority of paying but not ptw player, they are ptp and not actually "supporting" the game. Because quite frankly, this game is quite meh and doesn't really justify support much.

    PS: customer support matters. And here is an unasked for story: I played WoW a long time ago, stopped at some point. I currently play Hearthstone and there was the Paladin portrait quest so I tried to get back into my WoW account and see if I c*e one of the low lv char I had(which you are allowed to play w/o sub I think) to complete the quest instead of start at lv 1. But... I forgot my exact user name and it's not connected to my bnet account, like I said, LONG ago. So I contacted CS. And in the end, I recovered it by being able to name my characters, classes and rough level of them(among a bunch of other info and my ID, since my account name is, as I remembered, named after myself, just didn't remember exactly how). It turns out, my account was *ed at some point in between and is banned. They reactivated it for me and even gave me 15 days of game time for free so I can look things over (ended up, leveling an existing char to lv 15 or whatever did not complete the HS quest, had to make a new one). For THAT, I made a 6 month sub, ended up only playing a bit because I didn't intend to really play it in the first place. I have similiar stories with a few other games. But the general concept is, if the CS does an outstanding job for me, I throw money at them. This game... yeah...... no.

    Of course, CS quality vary form case per case even for the same game, especially larger ones since there is a LOT of staff and therefore diversity. But... it DOES matter and doing things right DOES carry with it rewards.
    This post was last edited by PraiseLuka at 2017-6-11 14:35
I like your explanations but my point is that when you complain about p2w players ruining the game and driving players away, everyone automatically attacks you and says that they are supporting the game so that ''you'' ''pleb'' can play it for free, that is very insulting to other players who also pay occasionally but not as much as those p2w ''supporting'' the game. to be honest that argument was true like a decade ago but right now in a game where just to be average and not scrub the bottoms of the rankings you have to at least get the starter package which means paying aka ''supporting'' the game.
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