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[ Bugs ] bug in brothers farewell team instance

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  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 9
On 2017-06-05 09:23:31Show this Author OnlyDescending Order
1# Go To
i don't know if its intended or not but in the brother's farewell team instance deidara just stand there and do nothing and never even attacks. just wanted to point it out.
  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 2271
On 2017-06-05 09:55:13Show this Author Only
2#
You know, your stuff gets ignited when you hits char from his team. Now, I have never bothered killing him first, since he doesn't do much, but I wonder if he is providing the ignition aura to his team, since those mobs normally does not have ignition shield or whatever.
  • Registered: 2017-07-24
  • Topics: 17
  • Posts: 286
On 2017-06-05 11:20:09Show this Author Only
3#
  • PraiseLuka On 2017-06-05 09:55:13
  • You know, your stuff gets ignited when you hits char from his team. Now, I have never bothered killing him first, since he doesn't do much, but I wonder if he is providing the ignition aura to his team, since those mobs normally does not have ignition shield or whatever.
He does. If you kill him you will no longer be ignited when causing TAI damage to archer Zetsus.

The puppets will still ignite even if he'sdead however.
  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 9
On 2017-06-05 11:53:44Show this Author Only
4#
if we look at the current teams, ignition changes nearly nothing we crush them nonetheless. but having deidara attacking would make things more interesting. i just feel like he's useless in there ;P
  • Registered: 2017-07-24
  • Topics: 58
  • Posts: 1237
On 2017-06-05 18:56:19Show this Author Only
5#
Hello,

There are some issues known to us with the TI, our team is working on it.
Thank you for your report regardless :)

Have a nice day ^^
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