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[ Bugs ] Naruto[Sage Mode] clone defenses not being correctly

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  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-06-02 23:55:00Show All PostsDescending Order
1# Go To
So me and a friend tested something out and it would seem lightning main attacks do siginciantly more damage to naruto's clone than others
Using taijutsu standard attack on MB
fire main clones recieve 1.3k damage per hit on full combo
Sage mode clone recieve 2.2k damage per hit on full combo also sigificantly more likely to be criticalled as well about twice as likely

Has anyone else notice this.

I was under the impression all clones have % of orginal ninjas attribute this

Can someone from the dev team please clarify on what is happening with stats because this seems to be a bug

Repluse damage is abusive against this clone

If you intent to make Sage mode clone weaker by default give it less hp not half the defenses
  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-06-03 01:03:10Show All Posts
2#
Just finished doing more tests and AO suffer the same problem while all other form of clones, puppet and summon take normal damage while AO and Sage Naruto clones take 2x damage
  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-06-03 11:14:56Show All Posts
5#
We did about 5 tests per case and all seem to point towards inconsistency with the % of total attributes only conclusion is %HP is used
Example Normal Naruto clone take similar damage as Zabuza clone even tho naruto clone are the weakess at 5% of hp and Zabuza clone is the strongest tied with Akatsuchi and torune at 100%

Oh just realised I havent tested summoned Akatsuchi golem but I doubt there would be problems and really this is only a problem since in theroy replusing these clones are a nightmare at 2x damage the replise damage is ridiculous since it isn't modified further by their own defenses.

Also ran the calculations
GNW Kankuro has 70% puppet
Kankuro has 50% puppet
Sage Naruto 65% clone
Fire main 60% clone

I will say this both kankuro puppets take nearly the same damage

Again all I can say for certainty is regardless of % of hp all clones/puppets/summon take damage within similar ranges (we did some stat tests and no ninjutsu has zero effect on clones defenses) except Sage Naruto and Ao who's damage ranges are nearly twice the values. This post was last edited by Azzakye at 2017-6-3 11:23
  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-06-03 16:42:19Show All Posts
7#
Oh yeah kakashi clone also suffers from 2x damage

Even so it is a marginal difference of 10% even less in full calculations 125% vs 115% stats 8.7% more than or 8% less than. This doesn't come close to even within range of the damage numbers I am seeing.

Also don't you see how abusive this is if your super buffed lightning main repluse these guys you are dealing 2x damage to all the other ninjas behind as well effectively if you did about 2.6k on crit against any other ninja you would do 5.2k agianst this clone and if you repluse it thats 5.2k gone to anything thing behind it. That is atleast a third to half of any of my ninjas hp gone if this was intended that would explain why chojuro is the clone team killer literally repluse anyone of ao, kakashi or sage clone and their team gets half dead.

Again if you want to make them weaker give them less health not less defense this one mechanic is what makes this such an imbalance
  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-06-04 03:08:41Show All Posts
8#
Can someone from the Oasis team give their opinion on possible actions you might take
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