GNW Obito (Fire)
Affiliates: Konoha, Male, Uchiha Clan, Blood Limit, Secret Jutsu User, Akatsuki, Rinnegan
Mystery: Summoning: Ten Tails (Attacks up to 12 units in the enemy team, cause Ignition. Cause High Float to the selected target and removes Buffs and Super Armor for the rest of the round.) (Tai/Nin)
Battlefield cooldown: 1
Mystery Cooldown: 2
Chakra Consumption: 60
Standard: Pile Seal (Attacks a random enemy, cause Imprison and has a high chance of Repulse. This skill never misses.) (Tai/Nin)
Chase: Fire Style: Bomb Blast Dance (Triggers after 30 hits of combo. Attacks 5 random enemies and cause Ignition. Also, reduce the unit's mystery cooldown by 1.) (Nin)
Passive: Kamui Has a very high chance to avoid the first attack. Can be triggered once per round. (Nin)
Passive: Harmonious Dream Every time a unit is defeated by Obito, increase his Ninjutsu and Critical Hit rate by 5%. Moreover, cause Immobile whenever this unit triggers a critical hit. (Nin)
Are u drunk? lol
Alucard (Hellsing Ultimate)
[Prompt]Mystery: Blood Drink: Attacks the selected unit and causes Pure Taijutsu damage ba
Chakra: 20
Battlefield Cooldown: 1
Cooldown: 4
Standard: Jackal and .Casull Barrage: Attacks the opponent in the front row and causes damage to any unit behind. Has a low chance of causing 15 combo and Repulse. This attack never misses
Passive: Vampiric Immortality: After two rounds, revive this unit 60% of it's life. Every time this unit causes Taijutsu damage, heal itself by 10% of its damage.
Passive: Hypnotism: Causes Chaos to a receiver of a Critical Hit.
Chase: Familiar Rampage: Chases High Float and Knockdown, Chaos and Ignition. Triggered twice each round.
Iruka [Academy's Instructor]
Affiliates: Konoha
Mystery: Love Roar [Prompt] (Causes Ninjutsu and Taijutsu damage and Interruption to a line of units from the opponent's team, a selected unit will also suffer from Repulse)
Battlefield Cooldown: 1
Mystery Cooldown: 3
Chakra Consumption: 20
Standard: Lecture [Tai] (Attacks the opponent's front row and has high chances of causing Repulse. This attack never misses)
Chase: Perimeter Barrier [Nin] (Chases and attacks a Repulsed target, causing Knockdown, Ignition and Immobile. Can be triggered twice per round
Passive: Hidden Leaf Jutsu (Has a 20% chance to avoid an attack, then Iruka will counter with damage ba
Passive: Konoha's Instructor (Before each action in a round, generate a shield ba
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