Time to show me and Hachi attack! Fear our might, because you fools are wack!
Killer B[Eight Tails Jinchuuriki]
Mystery: Ink Bijuudama[Prompt]: Cause Niniutsu damage and Slowness up to 9 units on the field. The selected unit will suffer from Knockdown.
Chakra Use: 60
Battlefield Cooldown: 1
Cooldown: 3
Standard: Breakdancing Sword: Attacks the opponent's entire row and causes 10 COMBO and Repulse.. C
Chase: Lariat: Chases Repulse and causes Immobile and High Float.
Passive: Tailed Beast Partner: Recover Life ba
Passive: Yo: Give an extra standard the to all of your units on the field
Kin Tsuchi (Shippuden)
Unlike Dosu, Kin had no inherent talent; unlike Zaku, the implants Orochimaru planned on adding to her failed. Left at a severe disadvantage compared to her teammates, she had no choice but to expand her repertoire the old-fashioned way: training and work. She eventually expanded on her Genjutsu abilities and became less reliant on her tools.
Mystery: Illusion Dash (20 chakra, 0 battlefield CD, 2-round CD)
Utilizing a burst of Genjutsu, Kin speeds through the entire enemy team's ranks, dealing light to moderate damage to all. Kin will steal the target enemy's Shield and Buff.
Standard: Sonic Screech (Nin)
Kin unleashes a hypnotic screech, causing Sleep to the target enemy. If the target enemy has Tag, Kin will activate her Unnerving Bells, which will cause the Tagged enemy and up to 2 other enemies with Tag will receive Sleep. In addition, this attack has a chance of 3 Combo, Knockdown, and Tag.
Chase: Needle and Bell Trap
Kin chucks a bunch of needles & bells at the Repulsed enemy, causing Repulse and Tag. Has a high Crit Chance.
Passive: Genjutsu: Sly Clone Disperse
For every enemy she gives Tag to, Kin will create an Illusion Clone that has high Resistance. This Clone will cause a Taijutsu Attack each turn, but has a 40% chance to be a decoy Clone and do no damage.
Passive: Genjutsu: Torture Chamber
Kin's Genjutsu has expanded to interrogation and torture styles. If an enemy is tagged, other enemies who heal or remove debuffs on the Tagged enemy will have no effect and receive Imprison; in addition, Tagged enemies will receive low to moderate damage when they activate their Standard.
This one was the most difficult to make... and possibly slightly more OP?
Kin Tsuchi (Shippuden)
Unlike Dosu, Kin had no inherent talent; unlike Zaku, the implants Orochimaru planned on adding to her failed. Left at a severe disadvantage compared to her teammates, she had no choice but to expand her repertoire the old-fashioned way: training and work. She eventually expanded on her Genjutsu abilities and became less reliant on her tools.
Mystery: Illusion Dash (20 chakra, 0 battlefield CD, 2-round CD)
Utilizing a burst of Genjutsu, Kin speeds through the entire enemy team's ranks, dealing light to moderate damage to all. Kin will steal the target enemy's Shield and Buff.
Standard: Sonic Screech (Nin)
Kin unleashes a hypnotic screech, causing Sleep to the target enemy. If the target enemy has Tag, Kin will activate her Unnerving Bells, which will cause the Tagged enemy and up to 2 other enemies with Tag will receive Sleep. In addition, this attack has a chance of 3 Combo, Knockdown, and Tag.
Chase: Needle and Bell Trap
Kin chucks a bunch of needles & bells at the Repulsed enemy, causing Repulse and Tag. Has a high Crit Chance.
Passive: Genjutsu: Sly Clone Disperse
For every enemy she gives Tag to, Kin will create an Illusion Clone that has high Resistance. This Clone will cause a Taijutsu Attack each turn, but has a 40% chance to be a decoy Clone and do no damage.
Passive: Genjutsu: Torture Chamber
Kin's Genjutsu has expanded to interrogation and torture styles. If an enemy is tagged, other enemies who heal or remove debuffs on the Tagged enemy will have no effect and receive Imprison; in addition, Tagged enemies will receive low to moderate damage when they activate their Standard.
This one was the most difficult to make... and possibly slightly more OP?
I love it!
Sad to say, Deidara is by far my favorite character in all of the Narutoverse, second only to Utakata. So that's why, screw it, I'm gonna make a Deidara charsheet, and with a Sasuke to the mix.
Deidara [Iwa Jonin]
Mystery: Explosive Style: Great Explosion[Prompt]: Cause Lightning and Earth Ninjutsu damage up to 9 units in the field and cause a chance to cause Ignition. The selected unit will suffer from High Float.
Chakra Usage: 40
Battlefield Cooldown: 1
Cooldown: 2
Standard: Taijutsu AttacK: Attacks the opponent with the least amountof Life and has a chance to cause Earth-Ninjutsu damage and High Float.
Chase: Rapid Kunai Explosion: Chases High FLoat and causes 10 COMBO and Ignition. Has a chance to spread damage to all units on the lineup.
Passive: Explosive Style Meister: Raise every Earth and Lightning attributed ninja's Attack, Ninjutsu and Critical Rate in the field for 4 rounds/
Chase: Explosive Fist: Chases High Float and cause High Float, Earth and Lightning attributed damage. Huge chance of causing Critical Hit and Ignition.
Sasuke[Suave] (ba
Mystery: Rose Blizzard[Prompt]: Causes High Combo and NinTai damage to all units on the opponent's lineup and has a chance to cause Critical Hit and Tag. The selected unit will suffer from Repulse
Chakra Use: 40
Battlefield Cooldown: 1
Cooldown: 2
Standard: Attacks the opponent's front row and has a chance to cause 3 COMBO and Low Float.
Passive: Romantically Suave: At the beginning of a battle up to 7 Female units will be given a shield ba
Chase: Inferno Style: Blaze Control Spread Sword: Triggered with at least 10 COMBO and causes Ignition to all units on the field. Ignition lasts for three rounds.
Chase: Chidroi Senbon: Chases Repulse and causes Repulse and Acupuncture.
Sad to say, Deidara is by far my favorite character in all of the Narutoverse, second only to Utakata. So that's why, screw it, I'm gonna make a Deidara charsheet, and with a Sasuke to the mix.
Deidara [Iwa Jonin]
Mystery: Explosive Style: Great Explosion[Prompt]: Cause Lightning and Earth Ninjutsu damage up to 9 units in the field and cause a chance to cause Ignition. The selected unit will suffer from High Float.
Chakra Usage: 40
Battlefield Cooldown: 1
Cooldown: 2
Standard: Taijutsu AttacK: Attacks the opponent with the least amountof Life and has a chance to cause Earth-Ninjutsu damage and High Float.
Chase: Rapid Kunai Explosion: Chases High FLoat and causes 10 COMBO and Ignition. Has a chance to spread damage to all units on the lineup.
Passive: Explosive Style Meister: Raise every Earth and Lightning attributed ninja's Attack, Ninjutsu and Critical Rate in the field for 4 rounds/
Chase: Explosive Fist: Chases High Float and cause High Float, Earth and Lightning attributed damage. Huge chance of causing Critical Hit and Ignition.
Sasuke[Suave] (ba
Mystery: Rose Blizzard[Prompt]: Causes High Combo and NinTai damage to all units on the opponent's lineup and has a chance to cause Critical Hit and Tag. The selected unit will suffer from Repulse
Chakra Use: 40
Battlefield Cooldown: 1
Cooldown: 2
Standard: Attacks the opponent's front row and has a chance to cause 3 COMBO and Low Float.
Passive: Romantically Suave: At the beginning of a battle up to 7 Female units will be given a shield ba
Chase: Inferno Style: Blaze Control Spread Sword: Triggered with at least 10 COMBO and causes Ignition to all units on the field. Ignition lasts for three rounds.
Chase: Chidroi Senbon: Chases Repulse and causes Repulse and Acupuncture.
I liked Deidara too, he seemed to be a quirky character. I was a bit disappointed in how he ultimately ended up during the War arc tho.
How bout a HxH character?
Feitan (Phantom Troupe)
Mystery: Pain Packer: Rising Sun - Deal Critical damage to up to 12 enemy units, Ignite and cause Knockdown to the selected enemy unit. For each 20% health lost lower the Cooldown of this mystery by 1 round.
Chakra use: 60
Battlefield Cooldown: 1 rounds
Cooldown: 3 rounds
Standard: Umbrella attack: Causes damage to the enemy unit with least health, has a Chance of 10 Combo, Critical and Low Float.
Chase: KO Stab! : Chases High Float, causes Knockdown and Critical, can be triggered twice each round.
Passive 1: Torture Enthusiast: Every time Feitan deals Critical damage increase your attack by 5%, and ninjutsu by 12%.
Passive 2: Unforgiven: Heal yourself for 10% damage caused, increase your attack by 1% every time you receive healing effect.
This is a character from me
RaIden (The Ripper)
Lightning attributed, Swordsman, No village
Mystery: Jack the Ripper[Prompt]: Raise all of this unit's attributes by 200%. Lasts for 3 rounds.
Chakra Usage: 60
Battlefield Cooldown: 2
Cooldown: 4
Standard: Murasama's Wrath: Attacks the opponent with the least amount of life and has a chance to cause 5 COMBO and High Float.
Chase: Draw Attack: Chases High Float and causes HIGH COMBO and Repulse. Triggered twice each round.
Passive: Bloodthristy Demon: Attacks twice each round. Everytime this unit kills an opponent, gain another Standard attack.
Passive: Cyborg Body: This unit is immune to all debuffs. Everytime this unit is attacked, raise its Defense and Attack by a certain percentage.
Naruto Uzumaki [Six Paths]
Konoha,Jinchuriki,Uzumaki Clan,Senjutsu,Allied Shinobi Forces
Mystery:Elemental Rasen Shuriken Barrage: Attacks everyone in the entire enemy team with all five elements, causes high combo and repulse
Battlefield Cooldown:1 Cooldown:3 Chakra Consumption:100
Standard:Six Paths Shadow Clone: Creates a lightning resistance clone with 100% of this units attribute. Clone c*e taijutsu attack
Passive 1:When a Six Paths clone is in the field, this unit will use use Sage Art Rasengan Barrage, guaranteed hit and guaranteed low float
Chase:Six Paths Light Seal:Triggered with a 100 Combo, causes immobile the targeted unit. If Sasuke [Six Paths] is in your team, Chibaku Tensei will be used at the end of the round and barrier will be destroyed.
Passive 2: True Nine Tails Jinchuriki: Heals 10% life before the first action in each round, is immune to debuffs.
Because she's bae.
Hinata Hyuuga [Byakugan Princess]
[Tai/Nin]Mystery[Prompt]: Twin Lion Fist: Hamura: Attacks the selected opponent and causes Interuption and Knockdown. Any surrounding units will suffer from splash damage.
Chakra Use: 20
Battlefield Cooldown: 1
Cooldown: 2
[Tai]Standard: Gentle Fist: Attacks the opponent's front row and causes Acupuncture and Repulse.
[Tai]Chase: Eight Trigrams: Vacuum Palm: Chases Repulse and causes Acupuncture and Repulse. Any unit behind the attacked unit will suffer from damage as well.
[Tai/Nin]Passive: Protective Eight Trigrams: Sixty-Four Palms: Has a chance to dodge any type of attack. Triggers twice per round.
[Tai]Passive: Homura's Chakra: Recover Life ba
Shigure (that Umbrella guy who Gaara killed)
Mystery: Senbon Barrage (20 Chakra, 2 CD, 0 Battlefield CD)
Shigure focuses his chakra, propelling his Senbon at a certain opponent. Target opponent will receive 15 Combo and Repulse; if the opponent has a Shield, however, reduce damage of this attack, will only do 10 Combo, and will not cause Repulse. High chance of Crit.
Standard: Senbon Storm
[Tai] [Nin] Deal damage to 4-6 opponents. High chance of Critical Hit.
Chase: Senbon Interception
Shigure propels his Senbon at an airborne target. Chases High Float, causes Knockdown and has a high chance of Crit.
P@ssive: Umbrella Block
Shigure hides behind his umbrellas; the first time he gets hit each turn, he will give himself a Shield. Can be triggered twice per turn.
P@ssive: Oxygen Tank
Before each action, remove 1 Debuff from self and 1 ally with a Debuff.
Itachi (Shonen)
Mystery:- Uchiha Shuriken Jutsu (chakra usage =20) Hurls shuriken at the whole enemy team causing damage and repulse to the selected Character
(Battlefield cooldown - 1 round, mystery Cooldown- 1 round)
Standard:- Taijutsu Attack - performs a basic taijutsu attack, fixed probability of causing highfloat
Chase : - Fireball jutsu- upon 10 combo causes igition to 3 untis in the opponets team, if this chase is executed after the mystery the mystery of this unit will suffer no cooldown.
Chase: Shuriken Jutsu Blindspot Strike:- Chases a high floated unit causes repulse
Passive :- Will of Fire- Increases the Attack and Defence of 3 konoha ninja in the lineup by 50 %, lasts 3 rounds. If a hokage is present in the lineup this buff will last 5 rounds.
Passive:- Sharingan- If the opponents lineup consists of any secret jutsu/ Kekkei genkai/ dojutsu, lowers the defence and resistance of the opponents lineup by 40 %.
the reason itachi has all these abilities is cuz he was OP even as a kid. and as hiruzen had quoted after being ressurrected by orochimaru " Itachi despite being a boy was never bound to the chains of the clans even as a 7 year old his mind was on par with that of a hokage"
The mystery is the one shown because itachi's speciality was shuriken jutsu and fireball jutsu ( when he imitates a master level fireball jutsu of Fugaku Uchiha in his first attempt)
The sharingan passive is there cuz itachi unlocked his sharingan quite eaarly in his childhood and had mastered it by the age 7.
Shermie (KOF):
Wind-Female-Secret Hability
(Tai) Shermie's Crush: She forces enemy, causing damage and Imobilie and Knockdown.
(Tai) Normal Attack: Attack enemys who has chances to cause 3 COMBO and Low Float
(Nin/Tai) Shermie's Eletrouce: She uses her eletroucing hand to Low Floated enemy, causing Knockdown and Paralisis.
(Nin) Cofidence of F Cup: A female enemy gets 60% of Defense lost when she is on battle.
(Nin) Orochi Shermie: Revives after 2 rounds after death, with 60% of Attack gained
Yuka (Lost Girl):
Water-Female-With Sword (a kitchen knife)-Hidden mist.
(Nin) Blood Loss- She has to steal blood to 1 enemy and he will be knockdowned
-Causes damage to 1 enemy and causes Knockdown, also recovers life.
(Tai) Kick- 2 Kicks will be her attack, also has chance to do 4 kicks and the enemy is Low Floated.
-Attack enemy with 2 COMBO, chance to cause 4 COMBO and Low Float
(Nin/Tai) Water Style: Hide Punch Waters?- In Low Floated enemy she will stab 1 enemy with Knife of Water, more floating to an enemy, sealing them, not following defense and resistense, and stab 2 times.
-Chases Low Float and causes High Float and Acunpuncture. This skill ignores Defense and Resistense, and can be launched 2 times.
(Nin) Sakazaki Clan: Fire/Earth elemented enemys recive 40% of damage extra
(Nin) Zap: Enemies will get Paralisis before action.
It's time to reinvigorate this thread with an Edo Tensei!
Itachi Uchiha [Edo Tensei]
Mystery: Totsuka Blade[Prompt]: Attacks the opponent's entire lineup and causes great amount of Ninjutsu attributed damage and Knockdown to the selected unit. If a unit is killed by this attack, they can no longer be revived. Has a chance to cause Ignition.
Chakra: 40
CD: 2
BCD: 1
Standard: Susano'o Attack: Attacks three of the opponent's unit and has a chance to cause Knockdown and Ignition.
Passive: Izanami: If this unit has full Health, cast Izanami over a unit will less than half health. If the unit with the casted Izanami attacks Itachi, Itachi will dodge.
Passive: Great Clone Explosion Jutsu: Summons 2-3 Clone units into the field with 20% of the original's attributes. By the end of the of a round, the clone units detonate and cause Ninjutsu damage to 3 of the opponent's units. Has a chance to cause Ignition.
Chase: Amaterasu: Chases 20 COMBO or more and cause Ignition to the five of the opponent's units on a single lineup. Ignition lasts for 2 rounds.
Izanami is an endless loop of physical pain. It will only end until the unit accepts their fate. How will this work out in-game? By the unit not attacking Itachi for 2 consecutive rounds. Anyways, Izanami will only activate once Itachi has full health, and an opponent unit has been damaged. The unit's health will be healed, before it gets damaged, but this time, the damage has been increased by 10% from what has been healed. And the cycle repeats itself.
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