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[ Bugs ] healing jutsu, regenerative healing jutsu and ninjutsu

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  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 4320
On 2017-05-09 23:14:59Show All Posts
2#
Magatama's impact base values. (In this case, Ninjutsu)
Passives are adjustments to the value after a ninja is in-battle. Thus no longer base values.

Your screenshots are exactly as intended.
(I'll leave this open in case you have any additional questions)



  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 4320
On 2017-05-10 03:21:37Show All Posts
4#
  • Garv On 2017-05-10 00:55:14
  • If i understood it correctly this means that Regenerative Healing Jutsu, since it states that is based on 'base ninjutsu attribute', shouldn't get any advantage from ninjutsu boosters, and this makes sense, but then Healing Jutsu, that doesn't state so, should be affected by ninjutsu boosters, and so we go again at the point.
    Or there's a bug on Healing Jutsu, that doesn't get boosted by them when it should, or the tooltip is wrong and should say that is based on 'base ninjutsu attribute' too.
    Which one of the two is the right one?
    Thanks for your reply.
Tooltip could provide additional information and it's something I intend to inform the team about.
Just a general tip for in-game modifiers.

Shields/Heals, etc rely on base values as a general consent.
But I agree with you that should require the correct statement for clarification.
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