The first bug happens on Turn 1; Hashirama casts the 20 chakra, MB gains 20 chakra and Iruka's ability flashes as useable then greys out despite having chakra to use it. If I SPAM Iruka's ability it will catch it.
Turn 2, GNW Tenten never gets a chance to cast with 60 Chakra available after MB's turn.
Etc - the whole point of the strategy is to use abilities early and the game is locking my abilities ignoring the chakra available.