1st i hope this section isnt wrong. I just convey something in my mind.
I've played a lot of games based on Naruto (Ninja Saga, Pockie Ninja, Ninja Classic etc) n now oasgames. I will take an example Pockie Ninja. Pockie Ninja have 3 basic stat (Speed, Attack, Hp) Which will beat each other only strategy u will win.
Speed (Speeder): High speed, low hp + low attack
Attack (Damager/Attacker): High attack, low speed + low hp
Hp (Tanker): High Stamina/Health, low attack + low speed
https://s23.postimg.org/wv11s407v/Untitled-1.jpg
Overall i like this circle. My basic playstyle is tanker all my team i've ever played are tanker.
Talk about this games.
Before 2.0
I have a new game. The first time i played, i would choose Water or Earth, because i read the description they tend to be defensive playstyle. I chose water because she could heal. But i was surprised it was weak against fire/burn. Water should be able to handle fire right? But here i was wrong. I switched to Fire n when im comfortable with Fire, they nerfed him. (Still good even u have low speed before nerfed)
After 2.0
Very difficult to survive with Fire i switched to Lightning.
Here we go, speed/initiative got crazy to create a barrier, it will make u win easier. I hope they do something to counter barrier (Im talking about speed not a ninja). For the 1st time i dunno which style that i play. :lol
But +1 about this game.
1. Chase/combo system
2. Seiyuu/voice actor
3. Creative event
4. Map
5. Position/Move