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[ Help ] "Adapting" To Bad Changes

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  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 455
On 2017-04-25 19:09:09Show All Posts
3#
  • RenjiAsuka On 2017-04-25 19:03:52
  • To be honest most companies don't care about what players want only their money. In the end unless the company sees something being a good thing (mostly towards their wallet) it won't change otherwise. So to be fair, it's pointless to voice your opinion about a change that was made in a game. (Seen this personally happen with too many gaming companies so I stopped complaining and just played not caring one way or another)
Or we could not buy anything, related to functions that were changed like this one, for months and they would have no profit from it, and then, maybe, reverse back to the way it was since its either free or we dont want it at all.

Giving them no incentive to keep it away from us
  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 455
On 2017-04-25 23:03:00Show All Posts
11#
  • RenjiAsuka On 2017-04-25 21:59:24
  • Only problem is, no matter how much people say "just don't spend money" people will still spend money. And if people didn't spend money on the game Oasis can see it as "Hey this game is not keeping up with income so let's shut it down!" Which backfires when you "speak with your wallet".
i didnt said "do not spend in this game", i said "do not spend in stuff related to this feature".

completelly different things, you can still spend all you want.

but to make it even more clear, if they put those essences or weaker gold ninja tools with gold stats on events dont buy them.

the game will still make money to support itself but not on the feature that has the problems. and this line of thinking can be applied to other features with similar problems.
  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 455
On 2017-04-25 23:08:19Show All Posts
12#
  • Garv On 2017-04-25 20:48:36
  • To be honest, the stats as are now are how they should be, so we shouldn't ask at all for them to go back as they used to be, but for the early opening of the instance after Brothers Farewell (the one that requires around 40k power to open that drops red natures and all the others red tools), so that all the reforged item made so far due to this obvious bug would become very quickly obsolete and pretty useless for the people that got them due to this bug.
    It's the only way to get the situation solved in a fair way for everybody.
the highest instance we have right now, needs you to have 43.2k BP to access it, its the Brothers Farewell hard mode, and still drops worst items then the ones we had before the "downgrade".

the next one to open is the kage instance and it will take a long time for it to open, and even that i'm not sure if they will have better secondary stats then the ones we have right now. they might have better primary stats but with the difference in the secondary stats it might still be worthy to keep the ones we have right now.

where do you see the obsolete items? I really didnt understood your post
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