Not sure that any of this could happen, but it's very noticeable that the community wants to see more enhancements to the game that are not monitarily driven. I have some suggestions that I think would enhance the game for everyone (especially non-payers):
Enhance Sealed Ninja drops - Since the sealed ninjas are not super easy to fight every day, their drops should be worth the effort. Also, they aren't unlocked until you're high enough of a level to make lvl1-2 magmata pretty useless drops.
Common drops
- Lv 4 Magmata
- Summoning fragments (1-5)
- Seal fragments (1-3)
- Stamina Potion (Large)
- Coins (200,000~)
Rare Drops:
- Summon Scroll
- Seal Scroll
- Rare ninja fragments
- Lv 5 Magmata
- 50~100 Coupons
Add a group Raid - The current GNW system is actually pretty fun - it's a great way to show your group's PVP power (or money?) to the rest of the server. I think it would be a welcome addition to have a PVE version that has similar rewards. This is a pretty elaborate event but I think it would be extremely fun (also, PVE and PVP builds are very different, this would add some diversity to the gameplay). The way I wrote this out adds some inidividual rewards (small items gained by killing enemies in the raid) and group packs that can be distributed.
- Weekly event , set time by group leader
- Large instance with about 10 different 'floors'
- 30 minute time limit (?)
- Group leader will arrange the members into teams of up to 3 and place them into a given floor
- Depending on the strategy, we could put 1 ninja on a floor or 6+, but like GNW, each 'team' is 3
- Each team explores and battles enemies - the more enemies the group as a whole defeats, the more drops
- Enemies should drop items based on their power for the team that defeated them
- Lower tier enemies drop things like lvl 2~3 magmata, coins etc
- Highest tier enemies drop lvl 3-4 magmata, coins, maybe a few coupons (similar to current seal ninja drops but a little better?)
- The Raid should have like 10~ different wings/levels with tiered difficulty
- Weaker players will farm lower level enemies apporpriate to their power for example, but a group leader may decide to throw a level 90 player on the first floor knowing that they can clear it.
- Each wing has a boss that needs to be killed to unlock a pack for the group
- At the end of the event, the group leader can distribute packs to players (similar to GNW)
- The packs can be tiered based on the floor it was obtained on
- Floor 1 pack is similar to an Elite GNW Pack and higher floors are similar to Legendary Packs
Add a weekly summon event
- Weekly event that allows us to fight a yellow summon daily for summon fragments, runes, or currency for the summon shop - rotate through the yellow summons
My ideas may not be great, but I think in general these are the types of events we (the community) want to see implemented. Enhance the game and we'll spend money - every new event doesn't have to be a flash sale.