I'm not so much concerned with more packs, I've seen groups say they would be happy to break the packs down to give less per pack if it meant they had triple the packs to give out.
Unfortunately I don't have a solution to the issue but it has been an issue for quite some time and it does not at all fit with where the game is currently at, content/player base wise, this would have been fine in the first month or two of the game's release, but at this point it just doesn't cut it as a fun or rewarding system, exploiting it is nice if you're on a quiet enough server that allows you to do so but it is incredibly silly that it even works in a way where that's possible.
If Elite packs were a standard reward for winning group participants that would be a great start, but something tells me that's not realistic to ask for.
EDIT: What do you mean what system? depends on the group size, I've known large groups attempting to spread packs around to help weaker members get some recognition and help them in getting stronger, if you have for example 40ish people participating in GNW over a month with a powerful/large group, with 10 packs per week, that's everyone getting about 1 pack a month, ...for winning. VS Small groups getting every particpant packs every week... for losing.
This post was last edited by Immortal Utsuro at 2017-3-12 19:37