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2017-02-21 10:11:43
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This reminds me of a game design/balance article by Riot Games on anti-fun. I feel like they were talking about scenarios like these.
I would gladly wait more than 10 seconds for a fight that's not an absolute *out one way or the other every time. I feel lucky to get a single fight where someone is within 5k of me (I'm 40k). For this reason I currently do not find the mode enjoyable.
I don't care if I win or lose, I care that nothing I did mattered - I was going to auto-win or auto-lose regardless. Boring.
It's just not fun/challenging/engaging like this. Find a middle spot, please =)
This post was last edited by bbs***@iupui.edu at 2017-2-21 10:27
The problem with this comparison is that LoL takes way longer per fight, so 10s is a relatively small portion of the per match time, whereas for this game, it's statistically significant.
At the same time, due to amount of overall traffic, just a 10s increase will have a large impact on LoL matchmaking but might not for this game.
That said, I am willing to wait for up 2 min per fight if it guarantees me a fair fight every time.
Unfortunately, "similar" power doesn't equate fair fight, most people around my power are ptw with ptw ninjas.... so I have trouble fighting them as a ftp (by ptw ninja I mean exclusive stuff like susanno, playboy etc).