-
On
2017-02-19 00:08:13
-
Alright, let's imagine a scenerio we are talking about a completely new player in a server with the highest level being 60.
#1, Kyubi, they don't compete fairly, thus a lot lower amount of gold and coupons, therefore limiting resources.
#2, Rank match, even before they reach level 45, they don't stand a chance climbing the rank. Thus, longer in getting shop ninjas.
#3) Sage world, self explanatory, you will get kicked out within seconds, whereas if you start in a new server, you stand on even ground.
#4) Eight inner gates, new players started a lot slower than the rest, therefore weaker runes. Beside, don't forget that they do not get much gold from kyubi by being at the bottom of the board, further limitation on resources.
#5) Other players are already ahead of you in terms of resources already. Time may allow you to surpass stronger player, but how long will it take to catch up to someone who already have high refines and is getting way more resources?
Function may be unlocked by levels, but if you are a new player, would you start and play in a old server? Again, I agree with you that interactivity between players is necessary. However, I believe we are not lacking in content.
Yes, but that's true of any server of any game. Just because they get a bit less doesn't mean they don't get any at all.
Maybe instead of talking about how limited players are of lower power, thus why they keep opening new servers, maybe create content or events that allows players with lower power a chance to get coin some some other source.
Also, even if new content isn't created to allow that, they still have access to other sources where they can get coin and other resources. As I said in the previous post, of course there will be some events where they're limited, but that doesn't mean they're restricted from doing all the other things also available to them. And as far as having a limited amount of energy per day, the top players also have that same energy cap, so that point is irrelevant.
It took me two weeks to match the players on my server. That's it. If I were to make a new character now on that same server, it might take me a week longer, but I'd still be able to get my character up to my level and power as well. Players keep assuming there's some magical thing you need to do in order to gain more power and levels as quickly as possible. There isn't. The only thing you need to do is do everything, daily, until you've exhausted every manner of activity you can do.
Also, who cares how long it takes them. It doesn't matter. If this company is just going to pander to players because they don't want to take the time to build themselves up or because they feel inferior because players who started playing before them are stronger, then this game will never improve. You're always going to have people who complain that their servers are dying.
If you fill a server up, new players will outnumber the old, top players. Eventually new groups will form and people will enjoy playing together, sharing strategy and tutoring new players. Those old, top players are also just that, players, and they want to play with other people as well, regardless of power level. If there are only five people playing on a server and they're all really high ranked, don't you think they'd enjoy their server having new members rather than just keeping them as they are simply because they're too strong? Older, stronger players have experience and knowledge about the game that they can and enjoy passing on to new players, that's also a part of interacting with players through content.
I understand what you're saying, but I don't agree. It serves no purpose to have virtually empty servers just so you can make new players feel good about themselves whilst neglecting loyal (and some also paying) customers. This post was last edited by Laliat at 2017-2-18 11:38 This post was last edited by Laliat at 2017-2-18 11:39