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On
2017-01-07 17:47:24
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Personally disagree here; it depends on where you are in the game, to be perfectly honest.
The Wind Dance passive worked in two scenarios: 1) if players didn't run all Wind ninja on their Nine Tails teams - understandable if you didn't buy Gaara, or 2) if you were too low level to last more than three rounds against the Nine Tails.
However, for anyone who DID buy Gaara and is also strong enough to survive past that first Exploding Hell, it's pretty odd to not use a full Wind team for Nine Tails, especially since that's where full elemental teams shine. You'd be shooting yourself in the foot if you aren't using all Wind Ninja and taking advantage of the Enhancement to Wind Style Ninja passive stacked on top of the wind barrier buff from Gaara's skill. These buff the entire team, not just male ninjas, and the buffs last longer than the three rounds of the Wind Dance passive prior to the 2.0 update. You'll get the +80% Ninjutsu/Attack boost to all four ninja for 5 rounds instead of a +100% Ninjutsu/-50%Resistance buff/debuff to three ninja for 3 rounds. And let's be honest, 5 rounds is all you need since most of us either die by that first Tailed Beast Bomb, or if not, then by the second Exploding Hell right after.
And besides - Wind Dance now gives a +40% Ninjutsu/Resistance boost. Prior to the 2.0 update, Wind Dance was a double-edged sword because of the increase in vulnerability, and I'd take slightly less damage with full resistance over lots of damage with the resistance of wet paper.
I didn't have garra until a week ago, since I'm f2p and he is hard to collect for f2p. That said, garra or wind in general does not make enhancement of wind better than wind dance.
Specifically, 3 rounds of 100% on 3 target is better than 4 rounds (since that's when bomb drop) of 40% on 3 targets. So should your wind team be all male, wind dance is in fact better than enhancement of wind.
The thing is, based on your post here:
http://forum.naruto.oasgames.com/en/forum.php?mod=redirect&goto=findpost&ptid=11456&pid=74769&fromuid=27049
you also had WB asuma
That completely changes things. Because WB asuma provide a nice boost that only works with enhancement and not wind dance due to the fact you need to keep your team undamaged and wind dance with its defensive drawbacks is not conductive on that front. Of course, it also requires a wind focused team, so you have no choice but use garra barrier and another wind instead of yamato+2 earth, haku/mei+2 water etc. And the garra shield just synergize with WB asuma further
Having both WB asuma and garra for a f2p is no small feat, so for MOST people, wind dance would be better with some other barrier based team.
Yes, I am aware of the drawback on wind dance, which is why I only ever used it for 9 tails. For all intend and purposes, as long as your team don't have any death until the tailed bomb, it's fine. And that's not that hard to achieve once you reach 60-70, which makes it moot (WB asuma, again, is the exception due to its special requirement)