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[ Player Guide ] [2.0] Changes in Skills - Akatsuki

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  • Registered: 2017-07-24
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On 2017-01-05 21:01:10Show this Author OnlyDescending Order
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Naruto OnlineChanges in Skills in Version 2.0
4. Akatsuki


Itachi Uchiha“Tsukuyomi” Before: Launch the barrier Tsukuyomi, increase 100 Chakra points for your own team at the beginning of each round, and raise the change of triggering a crow clone. To use this skill again you have to wait until its effects wore off.Current: Tsukuyomi acts as a Barrier, it will increase your Chakra to 100 at the beginning of each round. Moreover, it will also raise the chances of triggering a Crow Clone. To use this skill again, you have to wait until its effects wore off.
“Crow Clone Jutsu” Before: Increase evasion rate and has a chance of avoiding attack from the enemy.Current: Increases Evasion Rate and has a chance of avoiding an attack from the opponent.
Itachi Uchiha “Susano'o - Yata Mirror” Before: Immune to , , , and all .Current: Immune to , , , and all other .
Kisame Hoshigaki“Water Style – Super Shark Bomb” Before: Cause a lot of Ninjutsu damage to at most 4 enemy units and to the selected enemy. Absorb all opponent’s chakra.Current: Causes Ninjutsu damage to up to 4 of the opponent's units, moreover, the selected unit will suffer from . Also, it will absorb all of the opponent's Chakra.
“Shark Skin Expansion” Before: The higher the chakra, the higher the Taijutsu attack and combo rate. This becomes effective with at least 40 points.Current: When you have a minimum of 40 Chakra points, for each extra Chakra points over the 40 Chakra points you have, your unit will increase its Attack and Combo Rate by 3%.
Deidara“Detonating Clay – Owl” Before: Attacks the front enemy with a certain probability of Triple Combo .Current: Attacks the opponent's units in the front row with a certain chance to cause and .
“Art of Blasts” Before: When Deidara causes Ninjutsu damage, Deidara will raise his own Ninjutsu attributes.Current: When Deidara receives Ninjutsu damage, Deidara's own Ninjutsu attribute will increase by 4%.
Hidan“Flying Sickle” Before: enemy and cause and .Current: unit, causes and .
“Eternal Life” Before: Resurrect two rounds later after dying.Current: If this unit is defeated, it will resurrect 2 rounds later with 30% of its original Life points.
Hidan “Punishment by Branding” Before: Attacks the front enemy and causes , and has a chance of Triple Combo and .Current: Causes damage up to 6 ninjas suffering from , including himself. Will give priority to the units with the highest Life and Attack attribute.
“Eternal Life” Before: Resurrect two rounds later after dying.Current: If this unit is defeated, it will resurrect 2 rounds later with 40% of its original Life points.
“Sickle Dance” Before: Cause damage and to up to 3 enemy bodies.Current: Causes damage to up to 3 of the opponent’s units and , will also cause those units to suffer from .
Kakuzu“Wind Style – Pressure Damage” Before: Replaces standard attack upon dying of any ninjas from your team, and causes Ninjutsu damage and to the enemy.Current: When a unit from your Lineup is defeated, this skill will replace this unit's Standard attack. The entire front row of your opponent's Lineup will suffer Wind attribute damage and will suffer from .
“Lightning Style – False Darkness” Before: enemy and cause and .Current: unit, causes and .
“Earth Grudge – Final Shot” Before: Cause Fire, Wind and Lightning attribute Ninjutsu damage to up to 3 enemy bodies and to the selected enemy, and disperse all on them.Current: Causes Fire, Wind and Lightning attribute damage to up to 3 units from the opponent's Lineup. Also, will cause to a selected unit and will remove its Shield and all temporary .
Konan“Angel of God” Before: At the beginning of a combat, increase shield to at most 6 Akatsuki characters from your team as well as Ninjutsu and attack.Current: At the beginning of a battle, generates a Shield of up to 9 Akatsuki units from your field based on 40% of each unit's Resistance base attribute. Their Ninjutsu and Attack attributes will also be increased by 30%, lasts for 3 rounds.
Pain – Tendo“Catastrophic Planetary Devastation”Before: Cause a lot of Ninjutsu and Taijutsu damage to the entire enemy camp and . This skill is immune to .Current: Once this Barrier disappears, the opponent's entire team will suffer heavy Ninjutsu and Taijutsu damage. Also, those units will suffer from . This skill is immune to .
Pain – Shurado“Rinnegan - Taijutsu”Before: At the beginning of a combat, increase Taijutsu attack defense attributes for all 'Rinnegan' units in your lineup.Current: At the beginning of a battle, all Rinnegan attribute units in your field will have their Attack increased by 40%, lasts for 3 rounds.
Pain - Jigokudo“Rinnegan - Defense” Before: At the beginning of a combat, increase Taijutsu attack defense attributes for all 'Rinnegan' units in your lineup.Current: At the beginning of a battle, all Rinnegan attribute units in your field will have their Defense increased by 60%, lasts for 3 rounds.“Double Healing Jutsu” Before: Healing 2 ninjas with the lowest Life on your team and disperse 1 on the target.Current: Heals 2 units with the least Life points, will also cancel all the Debuffs caused to these 2 units.“Soul Absorption”Before: Recover 20 chakra points and 10% of Life every time a unit dies.Current: Recovers 10 Chakra points and 10% of your Life every time a unit dies. Can be triggered up to 6 times each round.
Pain - Chikushodo“Rinnegan - Ninjutsu” Before: At the beginning of a combat, increase Ninjutsu attack attributes to all friend’s armies of 'Rinnegan' attributes from your own camp.Current: At the beginning of a battle, all Rinnegan attribute units in your field will have their Ninjutsu increased by 40%, lasts for 3 rounds.
Pain - Ningendo“Rinnegan - Heart” Before: At the beginning of a combat, increase combo attributes to the friend’s armies of "Rinnegan" attributes from your own camp.Current: At the beginning of a battle, all Rinnegan attribute units in your field will have their Combo Rate increased by 60%, lasts for 5 rounds.
Pain - Gakido“Rinnegan - Resistance” Before: At the beginning of a combat, increase Taijutsu attack defense attributes for all 'Rinnegan' units in your lineup.Current: At the beginning of a battle, all Rinnegan attribute units in your field will have their Resistance increased by 60%, lasts for 3 rounds.
“Sealing Jutsu – Absorption”Before: Apply a shield to one of your lineup’s unit, cancel all Debuffs and become immune to Debuffs for one round.Current: generates a Shield to a selected unit, this Shield is based on 80% of the unit's Resistance base attribute. Also, it will cancel all its and will make that unit immune to for 1 round.
Tobi“Large Success of Bomb Setting!” Before: enemy and cause and .Current: unit, causes and . This Chase attack causes relatively high damage.
“Tangenen” Before: Increase the probability of Mystery skill attack evasion rate, triggered once at most each round.Current: Increases the chances of evading a Mystery skill, can be triggered once each round.
“Iron Fist Attack” Before: Cause Ninjutsu and Taijutsu damage and to the selected enemy with .Current: Causes certain damage to a selected unit and will also cause the selected unit to suffer from and .
“Unyielding”Current: When you die, there's a chance of resurrection and returning to battle. This can be triggered once at most during combat.Changed to skill “Behind the Scenes”: Before each action in a round, receives 20 Chakra points.
  • Registered: 2017-07-24
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On 2017-01-05 21:06:54Show this Author Only
2#
I think you're wrong in Jigokudo passive ...
  • Registered: 2017-07-24
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On 2017-01-05 21:09:22Show this Author Only
3#
Not bad, Akatsuki just became a bit more viable ;P
  • Registered: 2017-07-24
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On 2017-01-05 21:10:35Show this Author Only
4#
Change "Once this Barrier disappears" into "destroy the current Barrier" pls
  • Registered: 2017-07-24
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On 2017-01-05 21:14:22Show this Author Only
5#
  • LegendBlue On 2017-01-05 21:06:54
  • I think you're wrong in Jigokudo passive ...
well his heal said it was changed from 1 debuff to all but it was already clear all debuffs so idk maybe they had that mixed up and he only clears 1 now? hope not
  • Registered: 2017-07-24
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On 2017-01-05 21:30:17Show this Author Only
6#
  • RyoheiYagyuu On 2017-01-05 21:10:35
  • Change "Once this Barrier disappears" into "destroy the current Barrier" pls
I've taken note of it so that when we review the skills we can edit it! ^^
  • Registered: 2017-07-24
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On 2017-01-05 22:17:56Show this Author Only
7#
and I always wondered why kisame dealt so much damage on autoattacks.

On French server, his passive says that "ninjutsu and combo rate" instead of "taijutsu damage and combo rate" and it's total BS
And it's "only" a fckin 180% attack boost at max chakra lol, holy fart I understand now o___o'

It's really a shame that all his skillset besides autoattacks are full ninjutsu based, but with a earthmain with double autoattack buff it would hurt like heck
  • Registered: 2017-07-24
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On 2017-01-06 00:13:57Show this Author Only
8#
  • まだまだ On 2017-01-05 21:14:22
  • well his heal said it was changed from 1 debuff to all but it was already clear all debuffs so idk maybe they had that mixed up and he only clears 1 now? hope not
jigokudo was just a text fix, the soul absorption, for example, only ever absorbed 10 chakra. I never paid much attention to the heal, I guess it was also just a text thing
  • Registered: 2017-07-24
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On 2017-01-06 02:49:22Show this Author Only
9#
  • PraiseLuka On 2017-01-06 00:13:57
  • jigokudo was just a text fix, the soul absorption, for example, only ever absorbed 10 chakra. I never paid much attention to the heal, I guess it was also just a text thing
the text wasn't bugged for me I'm pretty sure it always even said all debuffs there
  • Registered: 2017-07-24
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On 2017-01-12 00:28:48Show this Author Only
10#
How about 100 puppets?
Iirc it took me so many tries to finish Puppet Master vs Puppet Master instance because Sasori would cast his mystery on 2nd round, whilest he casts his mystery by the 3rd round this time (chakra consumption increased to 60, maybe?). :shutup:
  • Registered: 2017-07-24
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On 2017-01-12 18:06:14Show this Author Only
11#
Is it still worth to use Tobi for fire main guys? What do you think?
  • Registered: 2017-07-24
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On 2017-01-31 11:39:20Show this Author Only
12#
The text for Jigokudo's Double Heal is incorrect. In here it says that it heals off debuffs but in the game it says it removes "2 Debuffs" of the selected ninjas instead of "All Debuffs".
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