you must be from discord to post some valid points, but here's the thing, not everything you say is sunshine and rainbows, with merges comes the fact that people can be thirsty for winning, as it so happens in my server, so what happens is, they go to the stronger group, it's human nature, you cant change that, and this will keep going until oasis realizes, community sometimes might be in the right, it's true we have our toxicity and our trolls, but hey, it's just white noise, minority, there's some people here that actually keep logic and reason, so all in all, merges can be a double edged sword.
What you said is true, but at the same time oasis cannot control what the players choose as their group. If they dont merge a server strong players can move groups and if they do merge a server strong players can move groups. this is just how the game is and unfortunately nothing can be done about it.
I agree that server merges are a good thing but only if the goal is to make the servers more lively.
The problem is that the goal of the merges is never that one.
Every single merge is done with the idea in mind to induce superwhales that went from spending 1000$ per month to 200$ in going back spending 1000 and with the idea in mind to make reduce the amount of free resources people that spend less than 50$ per month get so that they are compelled to spend a bit more to have back what they used to get.
This one is the only goal of the merges.
From the gameplay point of view merging makes sense when there are less than 4 groups that take part every week in gnw.
If a merge happens even if the number of groups is higher than 3 then the only reason it happened is the one i said.
This may be true but oasis isn't forcing a whale to recharge any amount. its their wallet, their account, their choice. server merge doesnt come with a requirement to boost how much someone recharges. if the issue is that the whale is recharging a little too much then thats honestly on them, they're problem for wanting to increase their spending. ya feel?
This may be true but oasis isn't forcing a whale to recharge any amount. its their wallet, their account, their choice. server merge doesnt come with a requirement to boost how much someone recharges. if the issue is that the whale is recharging a little too much then thats honestly on them, they're problem for wanting to increase their spending. ya feel?
Lets say so... You are a whale in a group that used to be 1st in gnw. You used to successfully plunder every day, none used to plunder you because was generally pointless or because you had an agreement with the other 2/3 people in the server that could annoy you and you had 4/5 of those titles li
Tomorrow you get merged.
Your group fall from 1st place in gnw to 3rd/4th, you begin to fail in plunderings because is possible the people now are supported by people you can lose against, you got plundered once by a bigger whale as a retaliation of any kind, a bunch of your specific titles are no more yours and you spend lets say 20% more than you used to do last times but you still end up 4th in events like ino's flower.
What do you think the average whale do at this point even if none forces him to do anything?
A part of them indeed will continue to behave like before, but another part of them enrages and begin to spend more to gain back what they lost or because they were hurted in their pride.
The merges are meant for this last side of the whale population and, as i said before, to reduce the amount of free resources people in the 10/50$ per month range gets (less successful plunders, more unsuccessfully delivered convoys, lower placement in events like season system and Saturday battleground in land of wind desert, group merging compulsions and so less gnw packs per week per person and so on...)
Lets say so... You are a whale in a group that used to be 1st in gnw. You used to successfully plunder every day, none used to plunder you because was generally pointless or because you had an agreement with the other 2/3 people in the server that could annoy you and you had 4/5 of those titles li
Tomorrow you get merged.
Your group fall from 1st place in gnw to 3rd/4th, you begin to fail in plunderings because is possible the people now are supported by people you can lose against, you got plundered once by a bigger whale as a retaliation of any kind, a bunch of your specific titles are no more yours and you spend lets say 20% more than you used to do last times but you still end up 4th in events like ino's flower.
What do you think the average whale do at this point even if none forces him to do anything?
A part of them indeed will continue to behave like before, but another part of them enrages and begin to spend more to gain back what they lost or because they were hurted in their pride.
The merges are meant for this last side of the whale population and, as i said before, to reduce the amount of free resources people in the 10/50$ per month range gets (less successful plunders, more unsuccessfully delivered convoys, lower placement in events like season system and Saturday battleground in land of wind desert, group merging compulsions and so less gnw packs per week per person and so on...)
yup, and i feel that in my server, i rarely get 40 coupons now, cuz most times stronger people plunder me, i have to pick my targets carefully now, cuz bigger groups have more support, strong players on my group now get plundered by whales even, and i agree, the point of the merge is not only give activity to your server, but also income to Oasis, it's business as usual, if i was in charge of this, i woulda done the same, i woulda think the same, the point of "the ball is on your side", wether the spender, spends or not, it's up to them, but the idea is there, "motivate" you to spend, just because player A , B or C is ahead of you, will i spend 10 euros more just because the dude is ahead of me, hell no, i will play my game, if someone has to spend more to get ahead of me, that's their problem, i wont bother, cuz i see it for what it is, again we go back to human nature, you cant change someone who's already willing to spend to get back on the spot, just as you cant change someone who is not willing to spend what he lost, it's called "being resolute", speaking about myself, am i prideful? yes, but i can discern pride from *ity, im not * to this degree knowing that a merge would for sure make me spend more, cuz i would definitely lose my spot, i will play with what i have, and play the patience game.
P.S : Remember to get the most of this game, you need to play it cool, smart and patient. i also quote something from a famous game
Lets say so... You are a whale in a group that used to be 1st in gnw. You used to successfully plunder every day, none used to plunder you because was generally pointless or because you had an agreement with the other 2/3 people in the server that could annoy you and you had 4/5 of those titles li
Tomorrow you get merged.
Your group fall from 1st place in gnw to 3rd/4th, you begin to fail in plunderings because is possible the people now are supported by people you can lose against, you got plundered once by a bigger whale as a retaliation of any kind, a bunch of your specific titles are no more yours and you spend lets say 20% more than you used to do last times but you still end up 4th in events like ino's flower.
What do you think the average whale do at this point even if none forces him to do anything?
A part of them indeed will continue to behave like before, but another part of them enrages and begin to spend more to gain back what they lost or because they were hurted in their pride.
The merges are meant for this last side of the whale population and, as i said before, to reduce the amount of free resources people in the 10/50$ per month range gets (less successful plunders, more unsuccessfully delivered convoys, lower placement in events like season system and Saturday battleground in land of wind desert, group merging compulsions and so less gnw packs per week per person and so on...)
I do see what you are trying to say. However, what I initially said still stands. The game still isn't forcing anyone to recharge. To motivate, is not to act. You can't always win in this game. You can't always take 1st place and if you do its not an easy task. It's the whales fault if they feel the need to enforce their will on server members in a browser game by spending extra money, not the server merges fault, not oasis's fault. That's on them for believing that they need to be the best in a browser game. Not anyone else's fault. Plunder is a feature in the game. If you get plundered more, it shouldn't warrant a developmental complaint. It is a feature in the game available to players, not Oasis's fault if you get plundered.
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