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[ Events ] Pros and Cons of Convoy/Plunder (and possible solutions?)

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  • Registered: 2017-07-24
  • Topics: 17
  • Posts: 286
On 2017-02-03 04:11:53Show All Posts
10#
Convoys:
Pros:
Better rewards for S-class and A-class, with S-class spawns from 86k to 129k.
Coupons are guaranteed at min. 15 coupons, unless you are in your server's version of Taylor Swift's clique, then it's 30.
No restriction - anybody above lv 26 could do it.
(Don't have to spam the refresh *on for 4 hours straight.)
Cons:
No loophole for dodging (that I know about. If there is, please don't public it and enjoy your coupons.)
30 coupons depends on power/luck/cunning, but mostly lucks and cunning.
Suicide mission for low-levels if accepted without strong-backing (meaning the upper half of that power ranking list).
Cost ingots to accept extra SS rank missions.

Plunder:
Pros:
Get to pick the target (which, if used wisely, c*WAYS guarantee a win and bring in a whooping 150 coupons per day)
Massive coupons income, 50 per successful hit.
Can attack targets repeatedly (3 times max.) if fail during plundering attempt.
Plenty of loopholes to take advantage of.
Cons:Less (or more) coin rewards: 120k.
Plunderers have wanted status, which equals to 150k coins lost if lose when challenged (1).
The risk of running into people who are stronger/have people who are stronger as supports.
Min. coupons at 0. (2)
(The frustration of spamming the refresh *on on the hitlist.)

(1) Not really a "con", judging that there are plenty of loopholes to help getting around those scarlet letters.
(2) The hitlist will help minimise that risk, however.
This post was last edited by Watanuki13 at 2017-2-3 04:12
This post was last edited by Watanuki13 at 2017-2-3 04:13 This post was last edited by Watanuki13 at 2017-2-3 04:19 This post was last edited by Watanuki13 at 2017-2-3 04:20
This post was last edited by Watanuki13 at 2017-2-3 04:21
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