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  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 455
On 2016-11-09 05:07:41Show All Posts
6#
  • BossMan7 On 2016-11-08 19:32:57
  • Then add more or either make the orange ones catchable but you need like a few 100 shards to capture them.
they cant change the amount of fragments because that would change the amount of fragments for those that buy them in the shop

by level 60 you should have all the blue and purple summons and after that there is nothing else to do but sage world battlefield to get points for the shop, so you just stop using that feature

the orange summons you need luck when you use the free scrolls.

what they could add is a feature where if we kill a summon after we already have it we have a chance to get a summon scroll fragment, that could actually work without changing the game too much and revitalising the feature of fighting summon dailly
  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 455
On 2016-11-09 18:51:12Show All Posts
9#
  • Belerephon On 2016-11-09 07:02:26
  • Thats a really good idea.
Thank You

Just trying to build on BossMan7's idea and at the same time revitalize a feature that stops being usefull very fast.

And even if the chance is low its still something else to do dailly to keep us occupied This post was last edited by Glyrin at 2016-11-9 10:52
  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 455
On 2016-11-12 19:46:02Show All Posts
13#
  • Daiske On 2016-11-10 05:38:50
  • And what exactly is supposed to happen if you already own all purple and blue summons ?
The idea is that if you already have the summon, you would still be able to challenge them, which we cant at the moment, and it would have a 5-10% chance to drop 1 summoning scroll fragment or 25-50 summoning points.

That way it would revitalize the world summons feature, and it would give us a way besides Sage World Battlefield and a few events to work towards orange summons and runes.
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