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[ Lineup ] Kakuzu should have Unyelding Passive!

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  • Registered: 2017-07-24
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On 2016-11-08 00:34:41Show this Author Only
21#
i like the idea of adding the unyelding passive to him.

maybe replace the standard atack with the wind style atack, without the necessity to have a friendly unit die but make it a chance to cause repulse and not garantee?

After all he already has a chase that gives the high float anyway, so that wouldnt mess him much.

And this would be changes only to the normal Kakazu, not for the one we dont have yet
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On 2016-11-08 00:37:54Show this Author Only
22#
  • Test Ninja On 2016-11-08 00:34:41
  • i like the idea of adding the unyelding passive to him.

    maybe replace the standard atack with the wind style atack, without the necessity to have a friendly unit die but make it a chance to cause repulse and not garantee?

    After all he already has a chase that gives the high float anyway, so that wouldnt mess him much.

    And this would be changes only to the normal Kakazu, not for the one we dont have yet
Hm, that might be better yeah. I don't know how balanced it would be.
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On 2016-11-08 02:10:39Show this Author Only
23#
  • ronaldfranklint On 2016-11-08 00:09:42
  • I'm talking about 1 ninja here, Kakuzu.
You don't mean the awakened kakuzu version? They are 2 different versions of kakuzu so what the other one does is kinda irrelevant because as far as I can our version stays the same .I wouldn't like to speculate based on ninja we might not even get but I think kakuzu would still be balanced with revive his mystery is 60 not 20 like tobi and he has extremely low defencive stats compared to tobi so IMO a revive would make him true to his immortal image without breaking him in the game that we have now not some future hypothetical version that might not be the same.I really like kakuzu and I'm really sad that he is essentially never used because of how easy he is to killl in pvp. I think replacing the trait where he does different attack when someone dies with revive is a great idea.

This post was last edited by Belerephon at 2016-11-8 02:48
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On 2016-11-08 02:57:17Show this Author Only
24#
  • Belerephon On 2016-11-08 02:10:39
  • You don't mean the awakened kakuzu version? They are 2 different versions of kakuzu so what the other one does is kinda irrelevant because as far as I can our version stays the same .I wouldn't like to speculate based on ninja we might not even get but I think kakuzu would still be balanced with revive his mystery is 60 not 20 like tobi and he has extremely low defencive stats compared to tobi so IMO a revive would make him true to his immortal image without breaking him in the game that we have now not some future hypothetical version that might not be the same.I really like kakuzu and I'm really sad that he is essentially never used because of how easy he is to killl in pvp. I think replacing the trait where he does different attack when someone dies with revive is a great idea.

    This post was last edited by Belerephon at 2016-11-8 02:48
I do agree that a revive would be good for him, but keep him squishy with it. Even then I still think he'd be very niche.
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On 2016-11-08 03:17:32Show this Author Only
25#
  • ronaldfranklint On 2016-11-08 02:57:17
  • I do agree that a revive would be good for him, but keep him squishy with it. Even then I still think he'd be very niche.
Ye of course. So he stays a glass cannon but at least gets to use hist mystery after revive.
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On 2016-11-08 03:35:34Show this Author Only
26#
  • Belerephon On 2016-11-08 03:17:32
  • Ye of course. So he stays a glass cannon but at least gets to use hist mystery after revive.
I still don't think he does enough damage though, probably because his mystery removes buffs.
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On 2016-11-08 03:55:30Show this Author Only
27#
  • ronaldfranklint On 2016-11-08 03:35:34
  • I still don't think he does enough damage though, probably because his mystery removes buffs.
I think its because its multi elemental so multiple sources take 20% more dmg from it.
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On 2016-11-08 04:02:07Show this Author Only
28#
  • Belerephon On 2016-11-08 03:55:30
  • I think its because its multi elemental so multiple sources take 20% more dmg from it.
Ah that too and AoE. I feel like hes way better in ranked.
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On 2016-11-08 04:12:50Show this Author Only
29#
He is not viable now because he can't deal CC. His mystery require too much chakra and he is too squishy to survive after round 2.
He is better after skill book but now? Meh
Even with revive he will die and die again because he is not like Tobi or Orochimaru who can stand in front line, his normal movement spot is 3rd or 4th so I think instead of give him a revive just give him a self shield and sai's elementals passive.
This post was last edited by Kouka at 2016-11-8 03:17
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On 2016-11-08 04:18:53Show this Author Only
30#
  • Kouka On 2016-11-08 04:12:50
  • He is not viable now because he can't deal CC. His mystery require too much chakra and he is too squishy to survive after round 2.
    He is better after skill book but now? Meh
    Even with revive he will die and die again because he is not like Tobi or Orochimaru who can stand in front line, his normal movement spot is 3rd or 4th so I think instead of give him a revive just give him a self shield and sai's elementals passive.
    This post was last edited by Kouka at 2016-11-8 03:17
Again, ranked battle.
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On 2016-11-08 04:27:37Show this Author Only
31#
  • ronaldfranklint On 2016-11-08 04:18:53
  • Again, ranked battle.
Still prefer give him a shield more than revive tho.
In term of RB I'd choose GNW Kankuro over him anytime simply because everything he can do, GNW Kankuro do it better. His buff remove is not that great because it's only 3 targets, 60 chakra cost mean he can only use it in 3rd round when most useful buffs already fade away. Not to mention in RB it's totally random, you can't control which team you want to remove buff.
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On 2016-11-08 04:29:10Show this Author Only
32#
  • Kouka On 2016-11-08 04:27:37
  • Still prefer give him a shield more than revive tho.
    In term of RB I'd choose GNW Kankuro over him anytime simply because everything he can do, GNW Kankuro do it better. His buff remove is not that great because it's only 3 targets, 60 chakra cost mean he can only use it in 3rd round when most useful buffs already fade away. Not to mention in RB it's totally random, you can't control which team you want to remove buff.
Konan is for shields.

Why not both.

You can control it by placement, it takes skill.
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On 2016-11-08 12:33:26Show this Author Only
33#
From canon prospective, it's not that he revives but that he can't die until he loses all 5 of his heart. So it makes more since for him to have 5 blocks of hp and an attack cannot damage "pass" a block (note each chase is its own attack for this purpose)
So if he have, for example, 10k hp, and a chase chain that WOULD deal the following damage happens:
2359+539+1240+394+2763+438 happens, he would take instead:
2000+539+1240+221+2000+438, ending at 3562 hp (instead of 2267)
This would mitigate different amount of damage depends on how the chain goes, if, for example, 394 and 2763 were switched, it would reduce damage by another 1500.

Healing wise, you can't revive a heart (block) but can heal pass it. So continuing previous example, if he is healed to 8323, the next attack can directly drop him down to 2000 should the damage be high enough.
Thou in theory, we can have him restore a heart everytime HE kills a character and that makes the character unrezable.

In other words, make his health a cross between regular hp and the "tough" hp we see in SA.
  • Registered: 2017-07-24
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On 2016-11-08 12:52:24Show this Author Only
34#
personally i think he should get a def resist boost for every dead ninja or make it so hes like sasori 100 puppets and he summons 5 hearts and u cant kill him until all 5 die but they arent tanky so its somewhat fair
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On 2016-11-08 18:29:53Show this Author Only
35#
  • ronaldfranklint On 2016-11-08 04:02:07
  • Ah that too and AoE. I feel like hes way better in ranked.
You're correct.

I've been using him in ranked for a long, long time now, and I have to say that's he's extremely viable with the right team.

He's just not viable in 1v1's or GNW because people tend to go for him first and as a result, due to his squishy state, he gets 1-shot most of the time.



This post was last edited by Godsu* at 2016-11-8 18:30
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On 2016-11-08 18:33:40Show this Author Only
36#
  • Godsuxx On 2016-11-08 18:29:53
  • You're correct.

    I've been using him in ranked for a long, long time now, and I have to say that's he's extremely viable with the right team.

    He's just not viable in 1v1's or GNW because people tend to go for him first and as a result, due to his squishy state, he gets 1-shot most of the time.



    This post was last edited by Godsu* at 2016-11-8 18:30
Very true. Auto combat can be wonky at times, but thanks to it being wonky Kakuzu can do well.
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On 2016-11-10 08:38:21Show this Author Only
37#
Ninjas should be useful for every kind of battle in a certain way, not only in 1... Having kakuzu in pvp is like playing with 1 less.

Maybe a unyielding and the certain combo start would make him more viable as a dmg dealer in a pvp lineup
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On 2016-11-10 08:57:24Show this Author Only
38#
they mostly just translate earlier chinese builds of the game they arent going to and possibly cant change a ninja to that extent of summoning 5 hearts.
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On 2016-11-10 09:12:22Show this Author Only
39#
  • On 2016-11-10 08:57:24
  • they mostly just translate earlier chinese builds of the game they arent going to and possibly cant change a ninja to that extent of summoning 5 hearts.
So like when we get GNW choji does that mean we wont get his good recently buffed version but the old version?
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On 2016-11-10 09:44:25Show this Author Only
40#
  • Belerephon On 2016-11-10 09:12:22
  • So like when we get GNW choji does that mean we wont get his good recently buffed version but the old version?
Most likely.
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