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[ Help ] Level 50 - General Questions

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  • Registered: 2017-07-24
  • Topics: 15
  • Posts: 70
On 2016-10-28 21:23:56Show All PostsDescending Order
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So I just hit level 50, I have a 'few' questions;

1) I was advised by multiple sources to save Seal Scrolls for level 70 but also from others to save them for level 50. I own 21, should I save them for 70 or use some now at 50?

2) Is there any reason to save Summon Scrolls? Should I also save those for 70? Or just use them now?

3) Similarly to the above, I've gotten the impression that using seal scrolls with the x10 *on is better th*ing 10 one at a time. Could you please explain what difference this actually makes? Also does the same apply to Summon Scrolls?

4) Mood/Mood Scrolls - So far I've just ignored this part of boosting my ninja, mainly because I don't know how best to utilise it and didn't want to waste resources. I get the it costs Meat * to reroll the attributes that a ninja will get bonuses to from mood. Does the benefit reset if you Refresh the stat type after Strengthened the mood? Also, any suggestions as to which attributes are the ones to go for for a Water Main would be appriciated.

5) Group Skills - What exactly does the Damage Reduction Gains/Life Recovery benefit? Dmg Red seems odd as I'm unaware of any self damage (except perhaps attacking Hyuga evasion? Which seems worthless to care about reducing. Life Recovery I assume increases the effect of healing, but the description talks about Unrecovered Stamina, so I'm not 100% sure what it actually does.

6) Is there an easily readable list of all the summons and their effects? I expect someone would have created one to make it easier to figure out which summon would be best for your specific line up. If anyone could link to it that'd be great, providing one does exist.

I think that's all the quesitons I've got. Bit longer than I intended this to be, however if you are able to answer/advise on even 1 of them I'd greatly appriciate it, thanks.
  • Registered: 2017-07-24
  • Topics: 15
  • Posts: 70
On 2016-10-29 00:06:14Show All Posts
4#
  • Dym On 2016-10-28 22:13:50
  • 1) It depends which rares you want more, a lot of people are saving for Kage Treasure already cause they got ones they want, or not interested in Tendo/Sage rares.

    2) Yes, but rather then level save them for summon rebate event, you get more value from them.

    3) Using 10 at once guarantees at least one 3 star ninja or a purple summon, you still get same amount of rares, roughly every 60, but more ''normal'' ninjas/summons.

    4) Using meat* does not reset mood level, and for Water main i have +Hp -Atk, other option is +Nin -Atk but i find health much better after trying both.

    5) Damage Reduction - You take less damage, it works for all Nin and Tai damage, not just self inflicted one. Life Recovery - life regeneration every round. At level 40 you have 120, so you heal 120 every turn on all ninjas for example. Nothing to do with stamina, just translations in this game are not that great.

    6) I found the Summon > Contract list good enough, when you need find specific ones you c*e the Pursuit Status, Create Status menus. So you can search and see all summons that chase low float for example.
Thank you both for the replies.

I'll save my seals for a higher level and summon scrolls for a summon rebate then.

Clarification that 10x guarantees a 3* is nice. Does 10x on the bond scrolls do something also (mainly curiosity about this one as I assume it's very minor if anything)?

@Dym, I'm not entirely sure how impactful the -5 Atk is, but so far I've been trying to put the atk on my water main fairly high for the crit on her chase. Is it just not worth it vs the Life/Nin then?

Bad translation makes sense, good to know what they actually do xD

Yeah, at first glance there seemed to be loads, but after havign a look, they are all pretty unique/upgrades of one another. I forgot the fact that they'd be one for each 4 combo status going to every other one. The Contract List does seem fine :)

Thank you both again :)


EDIT: 7) If both main and summon are able to chase the same thing (say both chanse Low Float). When a low float pops up, who goes first?
This post was last edited by PJP2810 at 2016-10-29 00:10
  • Registered: 2017-07-24
  • Topics: 15
  • Posts: 70
On 2016-10-31 09:13:05Show All Posts
6#
Thought I had replied to this, must've not hit post.

Thank you for the explanation and clarification with the chase order.

Another question I've gotten now I hit 53 (and unlocked the second summon spot on the contracts).

8) How should I go about equipping the runes?
At first I assumed whichever one summon I have being used should be given all the runes (since logic would mean that only that summon's stats would be in effect as it is the one being used), however I noticed when I swapped which one I am using my power didn't change.
8a) Do you get the stat boost from all 3 (once the 3rd slot is unlocked) Summons you have in the contract slots or just the one you have set to use within the talent page?

8b) Should I upgrade runes the same way as Magatama, by filling every available slot before upgrading that type of rune? And so equip all 3 summons with at least a level 1 Rune A before upgrading any of Rune A? If you do get the stats from all 3 (not just the one selected in the talents page) I assume this is the way to go, if not I assume going all in on a single summon's equipment would be better.
  • Registered: 2017-07-24
  • Topics: 15
  • Posts: 70
On 2016-11-01 00:46:57Show All Posts
8#
  • Dym On 2016-11-01 00:10:57
  • Runes and summons work fine from all 3 (you get their stats), doesn't matter if you are using that summon or not, just need to have 3 summons equipped to get the bonus from them all. So it's smart to equip your orange summons even if you don't use them, just for extra stats.

    And yeh it's best to upgrade all to 2, then all to 3 and etc. You get a lot more stats per group feats/summon scrolls.
As expected, good to know for sure. :)

Thank you for your wisdom once again
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