X - X - X
GNW Kankuro - X - Main
X - Tsunade - Tobi
3-3-2-2-2 + Kyukoshu Deer
Every character combos vertically, so even if one gets taken out, you still retain most of the combo. And with your main being as tanky as he is, the enemy team usually targets GNW Kankuro to prevent the heals and shields from taking over, which is fine, because he's actually the least important character. Just a guaranteed combo starter for first turn.
Big thing with this lineup is to make sure you're combo-ing Tsunade's heal every turn, so she's always healing twice. Turn 2, you almost always want to use your main's double attack ability, both to tank up, and to make sure Tsunade clears debuffs. The turn after, use Tsunade's ult, wait for it to trigger and clear debuffs, then combo off either Tobi or Kankuro's ult.
Only real weakness is Fire mains using the clone in the middle slot, if it doesn't die turn 1, because your main will be hit with the Celestial Prison debuff and using your ult will HURT.
Outside of that, the really solid Earth lineups I've seen are all heavy cash lineups (Sage Naruto+Hashirama/Playboy Sasuke+Sage Jiraiya or Sage Jiraiya+Orochimaru (Traitor)+Hashirama/Playboy Sasuke). This post was last edited by 101***@facebook at 2016-10-26 07:00