Sai New year
Mystery
+1: 1 random unit from the opponent team will have their cooldown time increase to 1 round.
+2: 2 random units from the opponent team will have their cooldown time increase to 1 round.
Y+1: 1 random ally unit have their cooldown time decrease by 1 round.
Y+2: 2 random ally units have their cooldown time decrease by 1 round.
Attack
+1: attacks opponent's unit in front row and causes immobile with 10% chance of ignition.
+2: attacks opponent's unit in front row and causes immobile with 30% chance of ignition.
Passive 1
+1: recovers 20 chakra and grants immunity to debuffs to a particular unit.
+2: makes a random ally unit immortal for 1 round.(can not be nullified or interrupted)
Passive 2
+1: increases opponent's bad luck and 30% health of a random unit may be deducted.
+2: increases opponent's bad luck and 50% health of a random unit may be deducted.
Y: increased luck and 1 random ally unit regains full health.(can be triggered once per round)
Y+1: increased luck and 2 random ally unit regain full health.( can be triggered once per round)
Y+2: opponent's random unit suffers from kamui and leaves battlefield for 2 round.
Note: It maybe useful in arena or pvp or gnw.
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