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Izumo bug

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  • Registered: 2017-07-24
  • Topics: 25
  • Posts: 105
On 2022-12-20 01:42:20Show All PostsDescending Order
1# Go To

As said here:

https://forum-narutoen.oasgames.com/page/show-post-55506-1.html

Izumo's passive stacks for the whole fight. Yet i tested it in infinity illusion with a genma + izumo lineup.

Izumo did 1+2*2 + 3*2+ 4*2 + 5*2 + 5*5*2 = 79 chases within 10 rounds so according to the description of his skill he should have buffed the team for 158% crit rate not even counting base crit of the team. Yet my damage dealer's (who attacked after all the chases were done) crit rate was around 80% (1 of 5 attacks were non crit). How can this be?

  • Registered: 2017-07-24
  • Topics: 25
  • Posts: 105
On 2022-12-21 01:11:18Show All Posts
4#

It seems to be a bit more than i would normally get with my team but way less than i was expecting. I guess you are right and it may be that the crit rate uses some kind of a log function, so lets say +50% crit rate would result in a bit less crit rate than +150% crit.




This post was last edited by kja12 on 2022-12-21 01:19:30.
  • Registered: 2017-07-24
  • Topics: 25
  • Posts: 105
On 2022-12-21 21:25:33Show All Posts
6#

My pos1 has 50k crit, so it would be 129k crit according to your formula. Either a lot more crit is needed or there really is a cap

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