so this is a sloppy rehash of last months cycle except we get arguably the worst fuku in the games history and a severely underwhelming mission general mobilization?
Pros
+Mission mobilizaiton, which is the one and only thing worth clicking hot topcs for this week
Cons
-Fuku with madara etr who is already in every single event making it pointless having him as a fuku option or 40 frags of orochi.
-Worst shinobi feast wheel in game history, 80 frags of the past sell by madara or the underwhelming obito, not even enough to 4 star them
-Dog water amu*t park shops. 1 has the same crappy options as last time but now with the added hashi new year/ Exact same super exclusive items
-Mission general mobilization redeemables are ass. The completely free iruka, the useless zabuza ronin, naruto *y jutsu who was only ever useful for 3vs3 and nothing else and shisui kimono who is cool, but there is a reason his very brief stint as "me
-Great plates wheel has the worst version of kakashi, who is also one of the most useless characters in the entire game, with no damage output, no standard attack, and his one and only useful ability cripples him so much a 1 star kiba can outperform him. The worst and most useless version of iruka and 6p who without exaggerating over 99.9% of players already have and in addition to that the great plates pack is the same pos as the last 3 times with kimi or kushi being the only ones even worth considering and both have been available countless times over so they are not of high appeal these days.
-Lucky stars wheel with some of the worst redeemables ever. a kushi tht is used in very very niche situations and a mabui that is useful for maybe 5 exam stages and nothing else.
-Fishing has etr madara- proving my point that it is impotent having him in fuku since he is freely available literally every where all the time. The lesser version of konan, the worst version of jiriaya and kushi who you never see anymore for a reason
-Konoha outlets is comprised of outdated, weak characters and the oldest clothing in the game, most of which is available in the shop for 75 coupons a frag year round meaning even strictly f2p people can get it piecemeal instead of spending any savings in this awful cycle
-An ingot spending rebate without a single event worth spending ingots in and the box for it has orochi gnw or deidara rinne, who is only useful for infinite illusion, the other options are not even worth typing out
What is this oasis? I sincerely hope what the people in discord predicted is true. That this is a poor attempt at a bait week to trick people into spending savings before giving us something actually worth even looking at. Because this is one of the worst event cycles you have given us, with the worst "rewards" in all events and if this is what we can expect for the games anniversary then not only are you not giving people a reason to spend, you arent even giving us a reason to log in. Even if this was your "strategy" to make a cycle that only contains rewards that would only be useful for 5 minutes in servers that opened this week at the cost of alienating every other server in the region, it is still poorly done
Why do you play?
1. This is an online game.
2. Clearly, the company's target audience are the rich people (especially whales) from the newer servers. And that is the main reason why for older servers, the rewards *. For newer ones, the rewards are so catch-y since they are in the start-up phase.
No need to feel bitter about it, but that is just the way it is in this industry.
a. People in the older server leave one by one until such time that the servers/merged servers are left with only handful of players.
b. People who tend to go back will find themselves at a great disadvantage for obvious reasons, as players I think we already know why.
c. Daily events and weekly events are set in such a way that if a player missed 1 day or even half a day worth of experiences/stamina/event rewards, other players can instantly outran him especially during fresh stages of the server (1-6months or perhaps could extend even further). Applies to both spenders and free players. What more if he missed more than a day due to real life work, studies, commitments, etc.
d. Having the urge to reach the maximum potential battle power + initiative + high stats and to compete with the other players, the returning player will just have to move to a newer server and have a fresh start leaving behind his old account - along with the progress and the burned money used to cultivate that account. Again applies to spenders and non spenders.
Knowing this, the game will just have to generate more and more servers since more and more whales are taking the bait and are willing to spend money. They want to feel superior that is why they move to another server with many active players and throw in some more cash into the game. Spenders in the older servers will just serve as bonus income as the game already profited from them back in the days. And the cycle continues...
Once you understand this concept, why the DEVs seem not to care about feedbacks and rants from the helpless naïve players, then it will be much easier for you to assess your real goal why you play this game in the first place. And people ranting in this page are the ones who feel they were deceived by the game while in fact it is their high expectation that is eating their emotions and affecting their judgements.
Given the situation, from the efforts put into the daily/week events, the responses (or non-existent response to some concerns) from the community feedback, and so on, people c*ready tell where the game is heading, what the priorities are, and where the DEVs stand.
Try asking yourself, what is your purpose in playing.
Do you want to play here cause you want to achieve something in a world that is controlled by the DEVs which is the Naruto Online game itself?
Do you want to play here but at the same time you feel that you have an obligation to correct things that seem to be disliked by many but were in fact working as intended with the Developers vision and mission in creating/managing the game?
Do you want the management to adjust to your needs even though they have a framework of their own in their very own game that you seem to be participating in?
People spend not because they were forced to, but because they chose to. The solution to your problem is so simple. Why stay then if you don't like the game at all. If you choose to stay, then just live with it all, along with the rules and whatnot. Your vision does not always need to match with the DEVs'. Manage your expectations.
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