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Hinata [Chinese Style]

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  • Registered: 2019-12-10
  • Topics: 16
  • Posts: 206
On 2022-02-14 06:21:15Show All Posts
2#

Disagree. I will get her for the sake of getting her (the fact she was paywalled is laughable, the same as with her Wedding Dress version), but she doesn't have anything that good. Yes, her chases are unmissable, but it won't do much because while her chase hits, other team members won't, breaking the combo anyway and she cannot trigger both chases by herself. She might be very good for Infinite Illusion 1000% chase damage because frog can't avoid chases and she reduces Def/Res with hers (which is potentially very good when teamed up with Genma and his chase number increase), but that's all.

In short: lets assume she causes HF with her standard, then she follows with her chase 1, it will hit causing repulse, but then you need someone with repulse to knockdown chase. And that one will likely miss, breaking combo chain. And her mystery? Mystery chakra cost increase by 5 and stackable up to 4 times? That's barely 20 chakra cost increase by round 5, it won't change a thing. Oh, and it causes Repulse, but she can't chase Repulsed...




This post was last edited by Aerth on 2022-02-14 06:37:31.
  • Registered: 2019-12-10
  • Topics: 16
  • Posts: 206
On 2022-02-16 04:11:33Show All Posts
4#
  • Yeshe V On 2022-02-14 18:17:28
  • I didn't know infinate illusion had stats like def and res to reduce. Isn't it like summon?

Tbh, no idea, I only assumed it has. If not, that's even worse for Hinata.

  • Registered: 2019-12-10
  • Topics: 16
  • Posts: 206
On 2022-02-20 00:45:16Show All Posts
6#

Yeah, test this today with Christmass Kushina on 1000% mystery damage and when she used her dance passive, Fire, Lightning and Earth Mains were immune to it. So, Chinese Hinata won't help even in Illusion.

  • Registered: 2019-12-10
  • Topics: 16
  • Posts: 206
On 2022-03-05 04:06:10Show All Posts
8#

Fanservice character being in anyway useful only when paired with utterly broken pay to win ninja is the best commentary about state of this game.

What is really sad is that this game had a lot of potential, but it was murdered by sheer, pure greed. If you are whale, you can get something from this game, all others - well, you are just cannon fodders so whales can tickle their egoes with easy wins.

When I was 300k, I was destroyed in Matsuri by 600k+. When I was 500k, the same happened, except now I was destroyed by 800k+. I am 671k now, just played Matsuri. First battle: 3M, second: 950k, third 500k (win, yay), only to immedietly face 980k. And no, it is not bad luck, it is a broken matchmaking system based on broken principles and it was made as such by purpose. Seriously, why bother? Nothing changes, no fun, no progress, no feel of accomplishment. Numbers change and nothing more.

Literally only non-group PvP event I still bother with is Training ground and only because at least there you always get something because you can't lose keys.




This post was last edited by Aerth on 2022-03-05 04:58:01.
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