Server ID: 331 - Immobile Jutsu
User ID: 200000094977698
In-game Alias: Caesar
Participating Event: Create your own Naruto
NEW NINJA
NARUTO [SEVENTH HOKAGE]
Affiliation: Konoha, Jinchuriki, Uzumaki, Kage, Senjutsu
Recruitable: 3 Stars
Nature Element: Wind
SKILLSET
Hokage Style - Super Ultra Rasengan (Mystery): Deals huge damage, causes 3 Combos to 4 units and 50% splash damage to units 1 grid aways from the units hit. The selected unit will suffer from Repulse and Super Armor Suppression until the end of the round. [Taijutsu - Ninjutsu]
Battlefield Cooldown: 1 - Mystery Cooldown: 2 - Chakra: 40
Hokage Style - Yellow Flash Barrage (Standard): Attacks a random unit in opponent lineup, high chance of causing 5 Combo and Repulse. If there is at least 2 clones present, this skill will attacks a random row and guarantee to cause Repulse to a random unit. [Taijutsu - Ninutsu]
Hokage Style - Rasengan Barrage (Chase): Chases Repulse and cause Knockdown, reduces own Mystery Cooldown by 1 round. This skill ignores a certain amount of Resistance. [Ninjutsu]
Will of Hokage (Passive 1): Naruto is immune to Debuff and has high chances to evade 2 first attacks each round. At the beginning of each round, creates 2 clones that are immune to Debuff and have Taunt. Whenever Naruto deals damage, increases his Attack and Ninjutsu by 8%.
Protector of Konoha (Passive 2): When Naruto receives damage, recovers 3% HP and 20 Chakra. When there is any Konoha Ninja's HP drops to below 30%, Naruto enters Explosive Mode until the end of the battle.
After Explosive Mode
Explosive Mode: Naruto gains 5% increase to Iniatiave and heals for 10% of his Taijutsu and Ninjutsu damage dealt.
Tailed Beast Bomb Barrage (Mystery): Deals unavoidable damage to 9 units on the opponent field, causes 3 Combo and reduces their Defense and Resistance by 8% (stackable). The selected unit will suffer from Knockdown and Interruption. [Taijutsu - Ninjutsu]
Battlefield Cooldown: 0 - Mystery Cooldown: 3 - Chakra: 40
Kurama Mode - Tails Whip: Attacks a random line on the opponent field, Suppresss Super Armor until the end of next round and has a high chance to causes Knockdown to a random unit. Each defeated allied ninja increases this skill's triggering limit. (up to 8 times) [Taijutsu]
Kurama Mode: Nine Tails Pierce (Chase): Chase Knockdown, causes Knockdown and Immobile. This skill ignores a certain amount of Defense. [Taijutsu]
Unbreakable (Passive 1): Naruto is immune to Debuff and has Super Armor. At the beginning of each round, dispels all Debuffs and creates a Shield ba
Protector of Konoha (Passive 2): For every Konoha unit alive on the field, increases Naruto Critical Rate by 15%. Whenever Naruto deals damage, increases his Ninjutsu and Attack by 4% (stackable), reduces his mystery cooldown by 1 whenever he receives damage.
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