Right now, kakuzu creation is getting a"bug" when he is revive 2 times in the same turn: first revive is normal; revive himself and line up and give a boost to nin and res, or if he get revive on second and 3 times, the two other time dont trigger the revive line up and the buff gain. Even worst, they are calculate in the maximum of time he can revive (max at 3), making that in fight like great ninja war he is wasting his passif sometime for nothing.
A way to resolve this would be to max his revive to 1 per turn with the maximum of 3 revive per fight. No more bug/glitch from multiple revive in a turn and make it good in long fight.
The other option would be to make it work like it's said in his desc
So just make it 1 revive a turn max at 3 per fight and everyone is happy.
Hello, this is intentional. Kakuzu Akatsuki Creation is able to revive more than one time per round, but only able to revive others up to once per round.
Idk about this explanation. Ninjas desc
1) He is indeed bugged and nobody has an idea how to fix it so the bug became a feature
2) It's not a bug but his desc
both outcomes pretty bad imo and if we agree that it's 2nd option then change his desc
Idk about this explanation. Ninjas desc
1) He is indeed bugged and nobody has an idea how to fix it so the bug became a feature
2) It's not a bug but his desc
both outcomes pretty bad imo and if we agree that it's 2nd option then change his desc
most often then not everytime is the 2nd one... props for the translation team (/s)
I think you dont understand that right now he is not working like the desc
I'm just asking they correct the info, change how he work for respect the desc
Dude why do you think thats bad considering his price? Every possible player in this naruto online game uses him as a support, do u really think they would use him if he was ''weak'' in any case? Just be happy with what u got man cause his price is absurdly low for the amount of stuff he is doing. Why would u need 2 whole team revives at the same round anyways? Dont you think thats too much for his price? Jesus, i swear some of y'all get offered a finger and you want the whole hand... If anything Kakuzu should be nerfed, not buffed or ''fixed'' in your case which is not a bug its just how the game works. Edo-Release Madara has no desc
First of all, i mostly ask for Oasis to improved how they inform the player about the skill show in game. There a lot of unit in game that are not showing all the info about there skill and it's important to know before you'r buy them , some exemple are edo madara when skill break is missing info about is barrier, kakuzu creation got limited for the amount of time he can resurrect per turn, edo Nagato skill break and shisui kimono skill break can have there reflect/immunity bypass (there a way) with normal debuff (tag, immobilize,poison, etc), the slow effect of taka Karin bypass immunity or that edo gengestu skill break clone can be destroy before he get hit by 30 attack (splash damage a other unit close). If they can correct information find in game, i think less player would get angry knowing the limitation of a unit before buying it.
Second point is i ask to just for Oasis to do there job: change how the unit work to be closer to the info they are giving us or modify those info to show how the unit power really work. There some bugs i report in the past and those has never be repair or the information about it never get add in game: karui reduction to chakra cost dont work proprely if you use her in ranked battle or in auto combat (you can test with tendo, he will not trigger his mystery before 80 chakra even if the cost is 60), splash damage can bypass the top/down part of the screen; making possible to hit unit that are far from each other, the already know kakuzu not reviving the team (happen rarely before all 3 use), tsunade seals not reviving after the amount of mystery use is hit, naruto 6path splash damage can bypass unit hit by the splash defence/resistance etc
And at last, there no need to get angry because i ask for them to show me the real information on what I'm buying. I dont think you would go for a fukurokumaru deal event if the ninja that you could get "could" use is mystery 2 time per turn but info about the passif to reset it only begin to work on round2 is missing or that you may go for a ninja skill break if only you knew that he can hit unit that can evade but it's not writte anywhere. We have the right to know what we're buying and it's what I'm asking: do so the info about the ninja are right or make in sort the info are replace by what they really do or change how the ninja work to be closer to the info give. It's obvious that i would like the modification about the skill itself but i would be happy they made the modification so the info show are what the ninja will do when i get it.
First of all, i mostly ask for Oasis to improved how they inform the player about the skill show in game. There a lot of unit in game that are not showing all the info about there skill and it's important to know before you'r buy them , some exemple are edo madara when skill break is missing info about is barrier, kakuzu creation got limited for the amount of time he can resurrect per turn, edo Nagato skill break and shisui kimono skill break can have there reflect/immunity bypass (there a way) with normal debuff (tag, immobilize,poison, etc), the slow effect of taka Karin bypass immunity or that edo gengestu skill break clone can be destroy before he get hit by 30 attack (splash damage a other unit close). If they can correct information find in game, i think less player would get angry knowing the limitation of a unit before buying it.
Second point is i ask to just for Oasis to do there job: change how the unit work to be closer to the info they are giving us or modify those info to show how the unit power really work. There some bugs i report in the past and those has never be repair or the information about it never get add in game: karui reduction to chakra cost dont work proprely if you use her in ranked battle or in auto combat (you can test with tendo, he will not trigger his mystery before 80 chakra even if the cost is 60), splash damage can bypass the top/down part of the screen; making possible to hit unit that are far from each other, the already know kakuzu not reviving the team (happen rarely before all 3 use), tsunade seals not reviving after the amount of mystery use is hit, naruto 6path splash damage can bypass unit hit by the splash defence/resistance etc
And at last, there no need to get angry because i ask for them to show me the real information on what I'm buying. I dont think you would go for a fukurokumaru deal event if the ninja that you could get "could" use is mystery 2 time per turn but info about the passif to reset it only begin to work on round2 is missing or that you may go for a ninja skill break if only you knew that he can hit unit that can evade but it's not writte anywhere. We have the right to know what we're buying and it's what I'm asking: do so the info about the ninja are right or make in sort the info are replace by what they really do or change how the ninja work to be closer to the info give. It's obvious that i would like the modification about the skill itself but i would be happy they made the modification so the info show are what the ninja will do when i get it.
1. Before you say Madara is missing a desc
2. Kakuzu desc
3. Nagato and Shisui's reflect passive are written in their desc
4. Karin's slow doesn't affect Immunity. you might need to recheck that yourself.
5. Splash and Repulse are considered true damage, it can even bypass elemental puppets in ninja exam, so a small clone like gengetsu's obviously cant survive.
6. Let's learn the fact that AI ain't as smart as human if set in a specific way, so ofc they won't notice chakra cost decrease.
7. Splash damage going through the screen is intentional. We should have the splash that goes from the bottom lineup to the top as well, but somehow, for god's sake, it got bugged and so we dont have it in-game currently, we only have top --> bottom splash but no bottom --> top splash. So it drags to the disgusting fact that some people like you only report the non-bug thing because you see that the bugged thing is beneficial to you.
8. Tsunade only revive when that lineup uses 3 mys, not the whole ally field.
I can say their work isn't perfect, but i can say their work has become better from time to time.
If you don't find their work good enough for you, you can walk away.
"And at last, there no need to get angry because i ask for them to show me the real information on what I'm buying. I dont think you would go for a fukurokumaru deal event if the ninja that you could get "could" use is mystery 2 time per turn but info about the passif to reset it only begin to work on round2 is missing or that you may go for a ninja skill break if only you knew that he can hit unit that can evade but it's not writte anywhere. We have the right to know what we're buying and it's what I'm asking: do so the info about the ninja are right or make in sort the info are replace by what they really do or change how the ninja work to be closer to the info give. It's obvious that i would like the modification about the skill itself but i would be happy they made the modification so the info show are what the ninja will do when i get it."
well first of all you jumped on "its a bug fix it" first then "fix desc
First of all, i mostly ask for Oasis to improved how they inform the player about the skill show in game. There a lot of unit in game that are not showing all the info about there skill and it's important to know before you'r buy them , some exemple are edo madara when skill break is missing info about is barrier, kakuzu creation got limited for the amount of time he can resurrect per turn, edo Nagato skill break and shisui kimono skill break can have there reflect/immunity bypass (there a way) with normal debuff (tag, immobilize,poison, etc), the slow effect of taka Karin bypass immunity or that edo gengestu skill break clone can be destroy before he get hit by 30 attack (splash damage a other unit close). If they can correct information find in game, i think less player would get angry knowing the limitation of a unit before buying it.
Second point is i ask to just for Oasis to do there job: change how the unit work to be closer to the info they are giving us or modify those info to show how the unit power really work. There some bugs i report in the past and those has never be repair or the information about it never get add in game: karui reduction to chakra cost dont work proprely if you use her in ranked battle or in auto combat (you can test with tendo, he will not trigger his mystery before 80 chakra even if the cost is 60), splash damage can bypass the top/down part of the screen; making possible to hit unit that are far from each other, the already know kakuzu not reviving the team (happen rarely before all 3 use), tsunade seals not reviving after the amount of mystery use is hit, naruto 6path splash damage can bypass unit hit by the splash defence/resistance etc
And at last, there no need to get angry because i ask for them to show me the real information on what I'm buying. I dont think you would go for a fukurokumaru deal event if the ninja that you could get "could" use is mystery 2 time per turn but info about the passif to reset it only begin to work on round2 is missing or that you may go for a ninja skill break if only you knew that he can hit unit that can evade but it's not writte anywhere. We have the right to know what we're buying and it's what I'm asking: do so the info about the ninja are right or make in sort the info are replace by what they really do or change how the ninja work to be closer to the info give. It's obvious that i would like the modification about the skill itself but i would be happy they made the modification so the info show are what the ninja will do when i get it.
No one is angry, you are just asking them to buff a ninja thats already broken considering his price. That is whats wrong. Your version of Kakuzu would be more pricier and utterly broken as The X stated. As i said be gratefull for what you got cause the ninja is 20k and he is used in every single team possible. Dont make the game even more aids than it already is. If anything he should be nerfed as i already said.
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