In my opinion, u should put the 5 main stats e.g. (life, attack, defense, ninjutsu, resistance) altough it also depends on which ninja u are using. For example im using Edo-Release Madara as my pos1 so i completely remove resistance since he is immune to nin dmg. But my best advice is that you put all the core stats paired with ini, critical and injury, if you remove lets say life, you should put control instead of it. You really dont need nin and tai *ion over these mentioned above i feel like.
I agree with this. Actually this is how I manage mine. Ino GNW do not have damage standard, the only thing that ties her to tai is her Mys, so for her I think I would not choose attack or even combo actually. So basically it is about setting up the right runes for specific ninjas you want in your lineup. Tho I think filling up the basic attributes heavily influence the increase in one's battlepower (not so sure). Ofc one's judgement is what really matters, all up to you!
But others choose to take this opportunity to up non-primary/non-secondary skills. As I quote from Jiburiru's old comment: "Taijutsu Pen is the Taijutsu damage that ignores defense. While Ninjutsu Pen is the Ninjutsu damage that ignores resistance. Keep in mind that this value is also affected by the Damage Reduction stat."
Just like others want more elemnetal resistance in ninja tools (I am one of those hehe) rather than primary stats. You may lose overall-power but it can be effective to heavy elemantal damage dealer, mostly the well known blitz and many more.
Yeah, it does affect your power for sure, but I feel like its always better losing some power for a stat that will fit ur team better. For example control gives the least amount of power and the stat is really usefull, tai and nin *ion will give much more power but they arent that much important imo since we get those 2 out of many things such as myoboku and the new book power thingy.
I do the exact same! I don't build Resistance in Edo Madara. I have the other 4 main stats with Ini and I had Nin & Tai pen with Crit. I'm following at the moment the advice of switching one of the pen runes for the injury one. The pen thing really confuses me I don't really know how to calculate if they're good or not
Definitely put injury instead 1 of those. Will boost crit dmg significantly.
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