good I come to speak or to know that someone. naruto about six path with the advances.good I was playing lately I do not know if I am a error for when naruto uses his ulti and produces a splash a saying attacks my ninja and the *tered damage causes those around. But note that when he uses damage to a copy in this case, his own shark or clone like the ninja, / clone has no equipment, the damage produced towards him is immense that the splash damage towards my other ninja is unreal, too absurd. somebody check that .. the difference in damage shooting a ninja with equipamento vs clone very low ninja
you do not understand . what I said. when you damage a ninja, the residual damage or the damage done a% of that damage affects around .. example 10k damage 8 k by splash .. but if you damage a clone .. like this it has no benefits or equipment The damage towards it is immeasurable, for example 30k and splash to the other would be 26k. I don't know if I understand it .. Another thing that I noticed that the splash is not skill damage since I have a RIN and I think or notice that I ignore the 90% less damage per skill
what he is trying to say is that splash dmg is calculated from the main damage and (possible bug) ignores any resistance or so, in his example he says that if he hits a ninja the damage is normal/ calculated as it should taking in consideration resistances injury etc etc thus giving for example 10k direct damage and 8k splash but when he targets a clone that have no resistances injury etc, due to how the clones work, the splash is calculated from the direct damage that for example it can be 30k direct damage to clone and splash calculated from the direct damage and as i said possible bug or oversight hitting 28k the ninjas regardless of their resistance etc
i understand what he is saying but if true that would be the biggest oversight (bs) since if the enemy by mistake uses any clone can be nuked harder (basically ignoring half of the game)
edit: someone should tag ICEx in here maybe he have time to do indepth tests
what he is trying to say is that splash dmg is calculated from the main damage and (possible bug) ignores any resistance or so, in his example he says that if he hits a ninja the damage is normal/ calculated as it should taking in consideration resistances injury etc etc thus giving for example 10k direct damage and 8k splash but when he targets a clone that have no resistances injury etc, due to how the clones work, the splash is calculated from the direct damage that for example it can be 30k direct damage to clone and splash calculated from the direct damage and as i said possible bug or oversight hitting 28k the ninjas regardless of their resistance etc
i understand what he is saying but if true that would be the biggest oversight (bs) since if the enemy by mistake uses any clone can be nuked harder (basically ignoring half of the game)
edit: someone should tag ICEx in here maybe he have time to do indepth tests
exactly someone who has it, do the proof to have
I have seen it, the splash damage is directly 80% of what the targeted unit suffered.
Not sure if it is going to get fixed...
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