what he is trying to say is that splash dmg is calculated from the main damage and (possible bug) ignores any resistance or so, in his example he says that if he hits a ninja the damage is normal/ calculated as it should taking in consideration resistances injury etc etc thus giving for example 10k direct damage and 8k splash but when he targets a clone that have no resistances injury etc, due to how the clones work, the splash is calculated from the direct damage that for example it can be 30k direct damage to clone and splash calculated from the direct damage and as i said possible bug or oversight hitting 28k the ninjas regardless of their resistance etc
i understand what he is saying but if true that would be the biggest oversight (bs) since if the enemy by mistake uses any clone can be nuked harder (basically ignoring half of the game)
edit: someone should tag ICEx in here maybe he have time to do indepth tests
exactly someone who has it, do the proof to have
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