Reply to KekkeGengaiOpti (sorry forgot to quote the reply again)
They probably ran out of crappy ninjas to give out for myoboku event, since a) fireworks event became more frequent ?
b) new content even if crappy ninja they mostly want you to pay for, since it's new/hype and maybe more relevant ?
c) they don't want to give repeat old freebie ninja, thus people opt/voted for power items instead ?
as a new server player idk if you should feel cheated, since a lot of the core ninja became somewhat old/redundant already
(this includes ninja that never got their BT/ST when they probably should be in their prime had they did)
but no one complains about old freebies getting redundant anyways, as its a norm,
old me
unless they are really setup to be old and useless and impossible to enhance further. (which i opt to digress)
now back to really old freebies, they should make them more collectable somewhat cheap imo somewhere. ?
so who are you calling crappy ninjas? KUSHINAThe Red Hot Habanero or swimsuit ino, and also myboku had way better ninjas to give
ehhh just stating how people referred as game filler characters, like sign-in ninja has been pretty crappy.
i do hope you are right to say myoboku had way better ninja to give meaning,
they should still give out relatively good ones. XD
the topic i rather touch on is how to give life to redundant ninjas, or game balancing older ninjas
but really idk if my idea would ever reach tencents XD they always seem so far.
save up coupons for how long? 1 year and whos going to play game for 1 year with same useless ninjas and *ty power comapred to p2w they must say to to those ppl who play it for free and make whales and donators think they are worth for something ")
You should be there when the game was still starting,
when prices were still being set we should have bombarded them down back then,
convince oasis of making the game more f2p friendly, and less expensive in general
the problem with changing the game only at this stage is the historic valuation
coupled with drastic revaluation could ruin older gamer's value but,
yeah i'm with you on this one, your sentiments hit through. . whenever i think back, it feels silly.
even for me now, i don't think whales enjoy that much paying for the game in the current later stage.
which after switch to subsc
but instead people compete at the even larger tsukuyomi on recharge, and the cycle repeats.
i wouldn't think of the whales and donators as needing their worth, more like oasis preying on them XD
that's why i said depending on the "era" cuz there are some of us who play even since roshi was the most op shizzle around or even earlier
but i personally feel like from when they added naruto 6p (dont remember exactly the year, was it jan 2018?) feel like the dummbed down most events, ofc there was very few exceptions but mostly like all the events felt nerfed
Actually there were improvement that I did noted as danzo put it, definitely they gave out more free ninjas as late
they also did tried to save the whales as i'd call it, (by customizing the paywall to them),
they try to balance as much as maybe, nver mind, but it's still much limited as a game.
with the exception that they also draw back on myoboku, but so it didn't matter as it's kinda balanced off
(which then is also a part of their effort to not give too much at a go, that can shortcut the lifetime of the game as i see it)
i was and had been convinced many times that this sorta games, are naturally pay2win and know why,
on the developer's side i do hope (in some way) that the cashflow did motivate into making the game better
however i generically still believe the game overalls is still overtly expensive to play,
(now, that maybe a feature of the game on it's own but, i'm personally not convinced)
that it takes so much to pay to play the game at the right fun level, that the fun slowly yet overtly got drained.
As in people are quitting because they had to pay to get more, and more fun, and the price is just not right ?
(I think the way i express my sentiment back then was, I had to pay to get rid of the boredom i felt stifling in)
I tried so hard to stlck to the competitiveness of the game, yet idk how many times i saw people flare over things
myself included for trying to keep up to all the changes and trying to be on top, and lastly
idk if i liked the way i became who i am, by playing and being competitive and winning and losing some friends
which really don't sound right to me now, even though I like the game much and tried enjoying the good times.
there were those who came, played, left an impression, be a buddy and were then gone, and again i move on
some left because the game eat into them in a negative way, others really can't afford the paywall which is high
and in the end, i felt left alone =P like i am going no where. just grinding for the sake of it at a point,
moving life at a snails pace sometimes, and yet hopping on the rush with others at others.
sometimes if not for the forum or my own fancies in other things, like artworks and stuffs i wondered if i would last. XD
(ps: sorry for my ramblings, skip this post if i'm a bother, i know i tend to get mellow at times XD) back to life !!
Well f2ps need to know they can't catch up to whales so the gap will always be present. However, giving f2ps more access to the in-game currency, it will give a sense to them that they can finally build on power instead having to give up something. That will help the gaming experience. P2Ws won't experience this as they can do both from the start of playing this game.
As a f2p, it would be nice to build teams much quicker to use in the me
Well most people can barely afford Fuku once a month and that's the free2play and casuals,
with subsc
then there are the p2w spender that put into froggy, given these amount 2 Fuku of 25k is still overloaded within 4 weeks.
unless they overhaul the pricing system, (not that i mind at this point but think that ain't happening Ez)
the thing is whatever they give to free2play, they are also giving to pay2win.
obviously the competition is still there. however > to kill the boredom of the those with subsc
not the p2w spender, because those are already catered to naturally already. if we want to build a community
then it's the subsc
2 weeks and 10k- 15k power fuku then 2 weeks and a 15k- 20k ninja fuku, imo that would be quite good.
plus that is the price level of fuku we used to have before the inflation of prices.
The only people who can do fuku every month are whales. Of course that any free items/ninjas is given to all types of players but f2ps will get a better utility from the use in comparison to whales.
Prices on the current fuku deals are mainly reflected due to the demand of the types of ninjas we have. Oasis won't go back to the 20K unless they go back to limited number of power items only fuku deals or include ninjas that are of quality such as Dan [edo tensei], ino/hinata summer, konan kimino (which was done previously), etc. People won't like this as they are used to the ninjas that are currently in fuku deals. From the looks of it, they have been experiment with what the price should be and what to offer from years. When it first came out, they wanted to see if more demand for deals if they added a better ninja at a premium, then wanted to see if 2 ninjas at 40k would work, which seems like it hasn't. Now fuku, deals are floating between 25k-30k, which have the same quality of ninjas. If they want to experiment even further by adding more rewards at the same price or maybe even lower - cool but that is very unlikely ba
yea i kinda understand ? but i'm still pressing it, not gonna getting used to it just because oasis called for it.
anyways i disagree with the valuation of ninjas need to price up to 30k fuku compare to 15-20-25k
basically 20k is already a high end fuku if you ask me with 25k being a top end,
and 20k is already 33% increase from 15k and 25k is a whooping 66% increase.
you don't find that kind of percentage increase in normal goods and services
i'd accept if its 18k to 25k fuku, given that the ninja reward is really worth it,
besides me
knowing oasis to put the bait in the end to make everyone spend that extra mile
30k fuku with more power items is not worth, just give us the ninja frags along the milestone way.
and if it's not worth i ain't want to spend 30k at a go in a fuku, i'll stop at 20k
the maths i'm saying is that spliting that to 8-10k power fuku and a 18-20k ninja fuku is far better on two week each,
that give us much better options to complete a half collected ninja with a low power fuku week synergy for example.
and if i don't want the ninja fuku I'll just forgo that entire ninja fuku after all, same with the power fuku.
because at the current rate, events are not synergize to spend coupons on any non fuku week, just saying .. ..
Lol measly 10 cpn a day for sign-in that's 300 a month hardly help but better than none,
Make that 25 cpn for daily sign-in for all and 10 bonus for Jonin !
Sure, quantitative easing USA style maybe one shortcut way to solve the inflation issue.
but the best is in fact devaluation of the ninja, since it's a controlled monopoly market it is possible
yea i only build on your pre ideas regarding the jonin bonus (fearing oasis scared spenders may complain),
but you are right, i have intentions to just be fair and no bonus for jonin medal at all,
i'm saying that as a mid spender, my current bp around 1mil, i have no right to represent all the spenders,
esp bigger spenders but i'm willing to suggest a login 25 coupons fair for all only,
well as if it needs to get voted and probably yes, like a petition to oasis.
by devaluing does not mean reworking skill to be weaker, but to purposely and simply force lower the price of said ninja/s
to raise the existing value on ninja, think of it like an apple is $2, it is still the same apple, but now its $1.5
in the goods market, governments monitor the price of goods and services, to prevent excessive inflation,
just as China had devalue the RMB in the past to make RMB cheap so it's worth is high compare to USD.
That's one reason why USA is angry why China does not revalue its RMB to be higher price and shift the cheap labor market.
well in any case say we did not devalue the ninja/s, and we give coupon to free players for login.
what if oasis make the silly decision to inflate the price further now that everyone is richer, it's the same result. false richness
if we REALLY want value for gaming, oasis must have the integrity to price it as right as possible. imo anyways
to me nope, They don't need to rework the ingot payout for recharges and the exchange rate for ingot to coupon.
oasis just basically have to agree where they have overcharge us for goods that are overpriced, in short devalue happens.
failing that, people can choose to continue recharging at overprice rate on oasis monopoly
either because many whales can afford that and are still willing to afford it (?) or
oasis simply need to measure for themselves if gathering more f2p and or low spenders and keeping the game alive is more important
after all feeding off so many starving whales can only last that long. and we both together had made our points. TY!
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