LMAO, The satanist prayers were answered.
Mystery +2: Deals damage to 12 units in field , cause 3 combos and Interruption , cause Knockdown and increase mystery cooldown by 1 round to selected unit. Naruto then enters Level 2 Explosive Mode for 1 round.
Battlefield cooldown : 1
Mystery cooldown : 2
Chakra : 40
Mystery Y+1: Deals huge unavoidable damage to a selected unit, cause Knockdown ,16 combos Interruption , Suppress Super Armor till the end of next round and also deals 80% splash damage to units 2 grids away from the selected unit. Naruto then enters Level 2 Explosive Mode for 1 round.
Battlefield cooldown : 1
Mystery cooldown : 2
Chakra : 20
Standard +2: Attack 4 units in lineup that is unavoidable, fixed chance of causing 5 combos and reducing own mystery cooldown by 1 round.
Chase +2: Chase Knockdown unit with 30% increased damage , dispels all buffs and shields , cause Repulse and Immobile , can be triggered up to 2x each round.
Chase Y+1: Chase Knockdown unit , dispels all buffs and shields , cause Repulse and Immobile , also reduces their resistance by 8% (can be stacked).
Passive 1 +2: Very high chance of evading the first mystery , chase or standard attack , also increase evasion by 50% for standard attacks.
Passive 1 Y+1: Very high chance of evading the first mystery , chase or standard attack , also increase evasion by 75% for chase attacks.
Passive 2 +2: Immune to all debuffs and at the beginning of every odd rounds executes a skill that cause unavoidable damage to 9 units in field and cause 5 combos.
Passive 2 Y+1: Immune to all debuffs and when executing standard attack , increase ninjutsu by 15%. Additionally when opponent ninja executes their mystery , gain an additional standard attack for self.
NEW NINJA ASSISTANCE SASUKE
When ninjas in your lineup cause Repulse , increase their attack and ninjutsu by 4%
*Six path naruto with a repulse chase*
I don't see the big deal, the landscape of the game has changed so much that even with his better skills he won't be that much of a better choice than the current me
-Mystery is still dodgeable and unable to remove any kind of inmunity, its CD increase is lame compared to the likes of kabuto sage whose can do it AOE and multiple times a round.
-Standard undodgeable, but seems its chances of combo are lower (one extra target means +damage, but also means ninjas like sasuke rinne BT will be able to shut him faster and easier).
-chaser literally does nothing thats worth mentioning.
-passive 1 makes him basically minato edo, except without the defense+tag+ignition debuff.
-passive 2 is his real highlight, and i think the Y one is superior as long as you are not fighting against rinnengan sasuke. We still need evidence on that "even round damage" +2 passive to see which one is more worth.
So yeah, in short, rinne sasuke counters him hard, and he is still extremely reliant on standard damage. Nothing to worry about, worse things have already came...
Imagine saying rinne is a good ninja
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