Isn't the money raised from the many whales enough for real innovation / development? That's disgusting. The same series of events always follow each other and enter characters that are not in use. And whales get the best out of everything. And making it impossible for free players to play over time becomes more and more horrible.
Look up the term "cash-cow". From the beginning, that was their business model and will continue to be. That is also most browser games as well.
I think it is you who needs to familiarize yourself with that term. Cash cow means a steady flow of income for as little maintenance as possible. that is not what oasis have.
Oasis have a tiny bubble of spenders, there is little competition there and what oasis have done in their infinite wisdom is make that bubble even smaller by hiring most of the top whales, effectively stripping some of their only paying customers of their need and motivation to spend as they can increase their power just from using the coupons oasis pays them to do literally nothing whatsoever.
It could be, and should be a cash cow, but only focusing on a tiny number of players,only having them spend in small windows and then pro actively taking away your biggest spenders desire to spend and ignoring a huge chunk of the player ba
If they had a range of events, some tailored for the rich, some tailored for moderate spenders and some tailored to keep free players around and game traffic high, then it would be a cash cow, then they would have a steady flow of income instead of bursts of high spending from the 0.01% followed by periods of no activity. Also this would mean slightly less "work" for them as they would still just be copying creations from chinese developers but by simply not adding so many zeroes onto literally every single thing we get in comparison to other region prices they would open the game to a whole demographic they are currently ignoring for no good reason, just an unfounded level of st3pidity.
The average recharge price would drop, true, but the number of recharges aswell as the frequency would significantly increase and as I said it is slightly less "work" for these paid chimps and boom, there you have it, one actual cash cow. Steady income/huge profit margin/minimal to no work/happy and active consumers
If Oasis predicts whales will spend on new ninjas and power items on a regular basis when they are first introduced, then wouldn't that be steady income? Steady income can be relative to different companies. if they view any amount of money from whales as steady income, then your argument doesn't hold. It also doesn't change the fact that lack of updates and maintenance is there. If a company makes their players hunt bugs, you know lack of maintenance is present. If whales don't stop spending, Oasis has shown they won't stop (it's been 4 years and change in the business model is unlikely) and could care less about what opinion that stops them on how they milk money from players.
Also, for you to create an account to just to speak to me and vent seems sus.
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