You're also neglecting that if both players have kushina and tsunade, it comes down their main and the 3rd character. That 3rd character can either be a better support or adds additional damage. There's a reason why in China, Kushina isn't used on a consistent manner in compared to our server. If more people had madara ten tails and had access to his breakthroughs, the me
(previous account was banned, but no matter)
that is a huge IF and you know it, kushi is free but tsunade is a whale only character and you know as well as i do whales hate competition, there is a reason why 4 years of this game and kagari and loco are still in one space time getting free wins because no one even cares enough to try anymore, while there are other equally powered players who could give kagari a challenge but we've never even heard of them and why is that? They hate competition and the concept of losing is damaging enough to their sense of self worth they pay to avoid effort and oasis bends over backwards to help them, everything is cross server now, but space time remains locked into the nonsensical bracket they always have been in, there is no reason space time couldn't be altered, they simply don't want to because they want to protect the 1% in their paid bubble of vanity to stroke their ego's because catering to the biggest spending customers makes financial sense. Imagine how much more interesting space time would be for everyone if there were fights and not just wins by time out because everyone already knows the outcome, imagine if at the end of each cycle we got to see the most powerful players use the hardest to obtain characters and have a real fight, instead of not even bothering to open the space time tab and instead just seeing the inevitable banner saying woohoo, kagari won because there were no other opponents.....again, just a few days ago was liz vs kagari in the final, Liz is strong af, but even she knows its not worth her time, so she went into the fight with just her main to get it over with quickly, you say people change team in space time to adapt to the opponent, I do not know if you see a different bracket than I do, but that has not been true for what i see for a long time
I do not pretend to know every powerful player in our game and I do not deny there will be exceptions. Who knows? in over 1500 servers there might actually be a person with a thick wallet who isnt a complete tool, but the bulk of the biggest whales avoid anybody they have any chance at all of losing to as if their lives depended on it, but yes you are right, in the infinitesimally small potentiality that 2 big whales accidentally face off against each other, then and only then do the other 2 characters in the lineup matter at all.
Yes me
Kush can be controlled every round if timed right.
We have ninja that can make other ninja disappear for the entire fight.
please enlighten me how you can control kushi every round
if you want to control her consistently you would need a very specific lineup of just a handful of characters - fire main, ibiki, kurenai summer, hashi new year, bee 8 tails, but there are so many shortfalls in this.
with the exception of bee none of them have any real damage output, ibiki hits hard, once, but unless you have a nuke to finish what he started it isnt enough to take down a character with such obscene stacking as kushi.
Not to mention that with the exception of ibiki whose control has a chakra requirement to remove your control would be removed by every fire main, every water main, most wind main, any sakura,tsunade,shizune,gakido,cee,ino,hanzo,jigokudo,kabuto, slug summon etc. There are very very very few players running teams that dont have atleast one means of removing debuffs and excluding ibiki all forms of control over immune that we currently have are a piece of cake to remove.
She can be controlled, ofcourse but not every round, the number of characters who can easily remove control outnumber the characters who can control immune characters about 20-1.
If you have a team with the capability to suppress immunity, consistently control the most broken character in 4 years, while also preventing healing/debuff removal and has heavy hitters who can finish kushi off before the stacking is too much and/or the immunity wears off, I would very much like to see
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