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[ Suggestions ] Skillbreak Ideas #9 - SOSP Naruto(UPDATED)

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  • Registered: 2017-07-24
  • Topics: 22
  • Posts: 14
On 2020-07-02 06:44:41Show All PostsDescending Order
1# Go To

UNIT

Naruto


REQUIRED STARS

YıldızYıldızYıldızYıldız


REQUIRED MATERIALS

Advanced


MYSTERY

Mystery

+1 --> Hits Critical + Explosive Mode +1 (60% Combo Rate + 25% Ninjutsu Healing)

+2 --> Hits 12 units + Explosive Mode +2 (75% Combo Rate + 25% Ninjutsu Healing)

Y --> 30% damage boost + Explosive Mode Y (20% Ninjutsu + 20% Ninjutsu Healing)

Y+1 --> Undodgeable + Explosive Mode Y+1 (30% Ninjutsu + 20% Ninjutsu Healing)


STANDART

Standart

+1 --> Hits 4 units

+2 --> 30% damage increase

Y --> High chance to hit critical


CHASE

Chase

+1 --> 2x Trigger

+2 --> Damage increases by 20%.

Y --> Damage increases by 15%.

Y+1 --> Damage increases by 30%.


DODGE PASSIVE

Dodge

+1 --> 20% chance to dodge standart and chase attacks

+2 --> 35% chance to dodge standart and chase attacks

Y --> Dodges 2 attacks

Y+1 --> 20% chance to dodge any attack after first 2


IMMUNITY PASSIVE

Explosive

+1 --> Debuff Immunity + Every standart increases own Ninjutsu by 5% (Stackable)(Explosive mode moved on to mystery)

+2 --> Debuff Immunity +Every standart increases own Ninjutsu by 10% (Stackable) (Explosive mode moved on to mystery)

Y --> Debuff Immunity + This unit's Ninjutsu and Attack stats can't decrease with other unit's skills. (Explosive mode moved on to mystery)


BOND MYSTERY - SIX PATHS: ALMIGHTY SCREAM

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Requirements: RinneSharingan Sasuke, Level 20 in Home Interface, Total Level 25 in Ninja Assist

Battle CD: 1 round,

Used in turn with other mystery

Chakra cost: 40


30% boosted damage, Paralysis and Interruption to 12 enemies

Knockdown and Surpression of Super Armor to selected target until end of next round




This post was last edited by Artemisy4 on 2020-07-02 06:44:41.
  • Registered: 2017-07-24
  • Topics: 22
  • Posts: 14
On 2020-07-02 06:33:50Show All Posts
5#
  • Korren On 2020-07-02 03:48:48
  • Sorry in advance for going on this rant. I don't mean this an attack on you, I've seen your BT suggestions and mostly they seem good, but this one is waaaaay too much. People think Edo Minato is broken now? This would take that to a whole new level. Let me just explain why these BT (and for the most part, any BT on SOSP) are not a good idea.


    SOSP had his time as the top meta ninja. His skills are already good even if he's not at the top anymore. Most importantly, he's a one man army, unlike current meta ninjas:


    - Edo Minato needs to chase to reset his mystery cooldown and to scale and doesn't regain health like Naruto unless you run the non-cooldown chase and like no one does that. Even if you did it's nothing near SOSP's healing which he c*ways trigger on his own with mystery.

    - Kakuzu needs someone to generate chakra for him and someone to keep debuffs off him.

    - Rinnesasuke, same deal as Kakuzu. Plus he has no innate healing.

    - Ronin Naruto needs debuff reflect and/or clearance.

    - Kushina is the closest to SOSP in terms of being a one man army when the only ninja left on the field but she still benefits from having her chase triggered to reduce cooldown faster. She also can't trigger her own chase off her mystery, unlike Naruto who can.


    If the changes you propose to SOSP were implemented, he would be broken beyond anything in the game right now. At least with these other meta ninjas, you have to give some thought to the supports you're going to put on the team with them. With these BT, making teams for SOSP would be pretty boring since his kit has basically everything. We'd probably go back to the Naruto/Bee [7 swords]/KK Gaara teams because what does this Naruto need, other than some buffs and extra standards? Both of which are not INTEGRAL to his being good (unlike Minato's chase, keeping debuffs of Kakuzu, etc) but are just a bonus. It's a 4 ninja format after all. Give the supports some reason to be there. Plus, with this idea that he gets a buff from pretty much ANY barrier, it just makes it all that much easier to just slap a random barrier ninja on the team without any real thought.


    The only thing current SOSP lacks in comparison with the current meta is scaling. And here you give him TWO possible methods to scale? I don't think any other ninja has that. If SOSP ever does get BT (which I hope he doesn't because he was annoying enough before), scaling is literally all they need to add, not any of this extra stuff. You want him to scale off his chase, which immediately follows his mystery (not the case for any other meta ninjas). In addition to scaling off his standard? That's basically guaranteed scaling in a way no other ninja has except maybe Kushina.


    One thing I do like from your ideas is the bond skill. I think that if he got only the bond skill and no BT, that would be fair. Bond skills are underutilized in this game and I wish there were more of them.

Appreciate the whole comment,plus yours is comment I'm looking for. A way better than people judging the post because SOSP. I saw these type in first Bee post as well. They encourage me. Also, I agree on your ''This is too much'' argument but let's look at one of recent ninjas: Ashura. This unit also has everything(that includes permanent defence boost) which I don't approve but in case of SOSP, it is worth talking about. Let me explain.


1.To be honest,I don't like this unit but I'm a F2P player myself. Plus, SOSP is still No.1 choice of most F2P players' in EN. That's why I chose him. Think of this as my gift to my F2P brothers.

2.Your example on other units' power gain are on point. Naruto is also a one-man army but let's be honest about one thing. SOSP teams are boring and same since day 1 of his arrival in EN. Killer Bee - Shisui - Naruto or Killer Bee - Itachi - Naruto. Same cliche everywhere. Barrier support is put as an excuse to get rid of Shisui. Defence when alone is an excuse to just use him as a position 1 and play around with remaining slots. I want to CHANGE the teams based on SOSP totally. He is just a placeholder. Just a tool for power-fantasy or Arena fantasy(which I love doing it,wthiout SOSP of course).That's why this post exists but yeah, ''This is too much'' argument still remains true.

3.My argument for scaling is quite simple: Immunity Surpressors everywhere nowadays and power difference exists in especially this game. Ronin also has 2 scaling tool but he is a dead unit in CN. Even with this skillbreak, SOSP won't survive in CN meta because people will keep using Madara 10T - GNW Madara- Karin. Plus, let's not forget that Tencent loves overloading every skillbreak. Units with not-fitting skills, changes that doesn't make sense. We will suffer this until the day this game dies.

4.Thank god,someone agrees me on Bond Mystery. UNS series is full of impressive attacks but only thing they do is adding some of them to this game with 144P resolution. Best examples are RinneSharingan Sasuke and Madara 10T. These units's mysteries are literally half-cutten 144P animations from UNS. Why? Also, I have to mention 2 Bond Skills that exist but never implemented. DPB Hidan - Kakuzu and Itachi - Susanoo Sasuke. Tencet keeps these two in a cellar for years for nothing. Just use them already.


Overall, I agree with you. Idea is too loaded but SOSP himself is just a fantasy tool. I'm open to any helpful suggestions because I love adding different details to everything. For now,let's go with simple power boosts. Let's see if it helps.

  • Registered: 2017-07-24
  • Topics: 22
  • Posts: 14
On 2020-07-02 06:48:04Show All Posts
6#
  • Xi Kingpin On 2020-07-02 06:18:45
  • Make it breakable @ 5 stars.

I can relate to your idea but still, 5 stars would be extreme. 4 star is more than enough, trust me Also, I changed it overall. Give it another look.

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