In this commentary I present two ideas for Skill Trials that I had. Hope you enjoy it.
Hidan [Death Possesion Blood] Skill Trial
Mistery
Skill: [Prompt] Curse – Death Possession Blood – At the cost of the user’s
health, deal massive damage ba
Standart Attack: Branding Punishment – Attack the opponent’s front row and cause 3 Combo and Curse.
Chase Skill: Flying Sickle – Chase and attacks a High Floated unit, causes Repulse, 10 COMBO and Curse. (Curse status cannot be avoided by immunity.)
Passive: Jashin’s Ritual – Ninjas under Curse status will take damage whenever Hidan receives an attack.
Passive2: Immortal Body – If this unit is defeated, it will resurrect 2 rounds later with 50% of its original life points.
Neji [Great Ninja War] Skill Trial
Mistery
Skill: [Prompt] Gentle Fist – Sealed Point Palm – Causes Taijutsu damage to the
selected oppponent’s unit 16 COMBO, and have it’s Mystery’s Chakra cost
increased by 40 for 2 rounds.
Standart Attack: Eight Trigrams Air Palm – Attacks the opponent’s front line and has a chance of causing Repulse.
Passive 1: Eight Trigrams Palm Rotation – This unit has a chance of dodge enemy’s Standart Attacks and launch a counter against the attacking enemy. When dodging an enemy attack, cause damage equal to 15% of Neji’s remaining health to the attacking enemy.
Passive 2: Fight Spirit – Increase this unit Defense and Resistance by 8% whenever this unit receives damage.
Chase Attack: Eight Trigrams Air Palm – Heaven Collapse – Chase and attacks a Knocked Down unit, causing High Float and increasing the target Mystery Skill cooldown by 1 round.
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