Hey guys!
Mystery: A really hard-hitting mystery which makes him an interesting pos1 to have fun (also a bit suicidal)
Standard Attack: Decent standard
Chase: Nothing special except it can be good damage if he's pos1 + synergy with passive 2 for the scale
Passive 1: Always useful
Passive 2: Immunity is always welcome, 16% bonus atk/nin per round is possible if you chase twice which is a good buff
1. Earth Main
Some buffs and great shields, some protective measures
2. Earth Main 2
More damage
3. Fire Main
A bit cancer ba
4. Fire Main 2
5. Wind Main
If you can get the chases off you'll have chakra for all mysteries
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