Hi there
Let's talk more, about all the debuffs, and effects.
For the infomation of the old debuffs, i'll be taking them fromXerneis’ posthere. Credits for the man. It must have taken him quite a lot of time.
Here is the full do(c)ument, that I've made. This thread is only a short showcase of the headlines of the do(c)ument.
Everything you need to know, including the new Debuff Corrosion
.
Here's what in the do(c)ument:
Effects
Debuffs
Control Rate Formula
Round Counting
Debuffs Cleared by Priority
Debuffs Ranked by Level
Splash's Mechanic
Explosive Mode Desc
Miscellaneous Desc
.
Hopefully this can help everyone.
If you need to ask anything, comment or DM me on discord at YujinTakara#9394 on the game's official discord.
_Yujin Takara_
Jan 10th 2020 - updated on Jun 19th 2021
Amazing work, what's most important is some of those new debuffs like Weaken and Interrogate because many players still don't know what they do
Was talking with Huoying about needing to do this kind of thread soon but you beat me to it
I will pin this thread so more people can see it
Thanks for the guide, good work.
I've got a question about scaling. Can it be reset with an ability that decreases stats (not a debuff like enfeeble, just a decrease)? For example:
Kushina scales her resistance up a couple times. Then the opponent team's Itachi [shonen] before his first action decreases her resistance by 10% with his passive. What happens? Is Kushina's scaling reset and now she has -10% resistance or do the percentages add up together?
And one more thing to clarify - the stats decrease effect ignores immunity to debuffs, correct?
Amazing work, what's most important is some of those new debuffs like Weaken and Interrogate because many players still don't know what they do
Was talking with Huoying about needing to do this kind of thread soon but you beat me to it
I will pin this thread so more people can see it
thanks...
I was just a bit triggered when ppl thinking and talking and arguing about a wrong info... that's why I extend my project from debuff priority testing to a full debuff guide...
and I need to finish my Debuff clear priority board i made last year (which isn't even finished yet), can't abbandoned it.... so it's like killing 2 birds with 1 stone... a guide + a board
Thanks for the guide, good work.
I've got a question about scaling. Can it be reset with an ability that decreases stats (not a debuff like enfeeble, just a decrease)? For example:
Kushina scales her resistance up a couple times. Then the opponent team's Itachi [shonen] before his first action decreases her resistance by 10% with his passive. What happens? Is Kushina's scaling reset and now she has -10% resistance or do the percentages add up together?
And one more thing to clarify - the stats decrease effect ignores immunity to debuffs, correct?
it doesnt reset, the percentage just adds up. because stats reduce only lasts for 3 rounds while scaling lasts till the whole battle.
Also stat reduce DOES affects units with immunity to debuffs
Immune to Interruption protects from attacks (mysteries, chases, standard) that cause interruption in addition to their damage. Debuffs that cause mysteries to be unable to execute (immobile, sleep, etc), will still cause the mystery to be "cancelled", which in effect interrupts it. Even if that debuff is reflected.
Immune to Interruption protects from attacks (mysteries, chases, standard) that cause interruption in addition to their damage. Debuffs that cause mysteries to be unable to execute (immobile, sleep, etc), will still cause the mystery to be "cancelled", which in effect interrupts it. Even if that debuff is reflected.
Acupunture, immobile, dream, sleep, torture, chaos and death (ofcourse) will stop the unit from moving, thus stopping the mystery execution even if that unit has Immunity to interruption.
However, if the debuff is reflected, or control failed, the ninja having Immune to Interruption status will still execute the mystery if there's no further control attempts. Eg: Edo Nagato breakthrough.
There is something i don't get yet. When a ninja scales (for example, Kushina Red Hot Blood) , it does scale with ba
she only scales by the ba
If Sasuke Rinnesharingan's bt can paralyse an cause fear, does that mean the unit under these effects lost their immunity to debuff?
I did say, I will not cover China-version only debuffs... when they come to our version, I'll update...
but ofcourse to answer you, they will not lose Immunity to Debuffs...
Just wanting to ask about your testing to determine the debuff scalar limit of 6, since such info if accurate does have a huge value on how valuable such aspects are for units. As an example edo minato's cap would be 48% def, good but bit less scary, while jin bee 72% to both would be pretty big and gamikiri's 120% to res would be a even more a must have.
Log in in order to Post. LOGIN | Register