Waiting for Round counting part, cause so far for me it looks random how long some debuffs (Paralysis, Immobile, Sleep) last. Example: I was doing Wanted yesterday, fought Kabuto team. My Fire Main uses Feather jutsu ultimate, puts Kabuto and Zaku to sleep as last action (Oboro clone was present). Round ends, Zaku is asleep, but Kabuto immediately recovered.
Thanks for round counting part. Still, I feel cheated by game on Arena today... I have Summer Kurenai, I applied her Mystery on Edo Minato. Round 1, after his standard (I needed to wait till my other character, GNW Choji, triggers his dodge). Round 2 starts, Minato immediately recovers from Immobile. The same with Six Paths Naruto, but when I am using it against Habanero Kushina, it works as it should, she is locked down untill beginning of round 3. So why it doesn't work on Edo Minato and 6p Naruto?
"Eg 7: Kakuzu got Immobiled by Kurenai [Summer] until the end of the next round, at round 1, before standard. At the beginning of round 3, Immobile will be cleared. Simple!!"
And yet, just yesterday during Matsuri, I used Summer Kurenai to immobile Edo Minato. Control worked, he was immobilized, and despite this guide he removed Immobile on his own at beginning of round 2. Not the first time mind you, it happens to me often.
He was not under any other status (though it is dumb beyond belief weaker status like Sleep can overwrite stronger one like Immobile), he had no way to gain any additional debuff immunity (opponent was using Lightning Main, but even with Root of Warrior it shouldn't change anything, Edo Minato is not sword user). I am tired of this and frustrated I am losing games because one ninja is bugged and devs clearly don't care as this was reported months ago, even before she appeared in Fireworks.
Looks like only viable control debuffs are the ones that can't be removed or have additional requirment, like Dream.
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