Hey guys!
It's awesome that it doesn't use the advanced potions for breakthrough
For this mystery I'd recommend +2 since you could spam it with appropriate teams
Y version gives you some evasion but mystery cooldown of 3 rounds is rough, it could be better for round 1-2 blitz teams maybe
+2 version is better in 1v1 battles obviously, but for GNW it might be better to use Y even though it's less damage it can hit more enemies
Makes him more blitzy which is great, especially vs some clones in front row
Nothing special here
This one depends on the team, if you use a lot of water attributes in your team it's nice to use +2 for that instant buff
But for lightning/earth main teams for example Y+1 would be a better option, especially in later rounds he could do crazy damage
For breakthrough priority I'd say:
Passive 1 > Passive 2 > Standard > Mystery > Chase
1. Lightning Main
Obvious blitz with nice amount of damage buffs
Mangetsu is there for some protection with the dodge passive, if you want even more damage you could put Mei or something
Kurenai/Gakido are also a good choice for that additional protection
2. Lightning Main 2
Same as the team above, Guy is an interesting option for more standard attacks to be more blitzy
3. Earth Main
Again *most full buff team that can deal a lot of damage, especially good for bonds/gnw where you can get some killer bee/ edo sasori/ mangetsu/ barrier supports
4. Water Main
The most basic team and quite f2p friendly
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