blindness and immobile are is same category as well making them do similar thing but there is difference in actual effect as blindness is makes unit "blind" so it cannot see where attack or movement goes while other hand immobile stops all type of movement what unit can have. (as in blind person can move but it cannot see what he does and person who is immobilized person cannot do any type of movement. (So in game they both affect same thing but same time they are different so they can coexist) Sleep and chaos other hand are both affect in some way of Psychological dmg (forcing person to sleep or making them confused so they see teammates as enemy)
(still not guaranteed that info is 100% correct)
I have been testing these things against my other account.
I can confirm that you were right about the Chaos-Sleep thing but not the Immobile-Blindness.
I used Fu Yamanaka to chaos then fire main to sleep and then Lee to wake up and yes the sleep OVERWROTE the chaos and the target woke up,
I tried it the other way around with fire main first to sleep then Ino to chaos with her chase -also tried with Fu-, then used Tsunade to disperse "ONE" debuff off and the target recovered both of the debuffs.
However, it does NOT work that way with blind - immobile.
They do overlap.. the target had both of them and Tsunade healed but only removed 1, they don't overwrite each other.
I guess I should have tested this myself before making the post , but I have played the game for a long time I thought I knew it all
[ Funny how I used Ino with fire main a million times before in the Arena and Zenith and never actually realized she "Replaces" the Sleep not overlapping it]
Thanks for enlightening me bro, u were a great help.
I learned something today : fuk Izuna.
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