I met that team in matsuri yesterday, guess who the destiny wanted was in my team at that time that made me win.
In terms of mystery, 6paths Naruto can interrupt, which makes it superior.
However, KCM Naruto usually beats 6paths Naruto. (at least in arena even with initiative disadvantage)
But kurama has the perfect chase for kushina habanero and ignites. That's why kurama + kushina habanero win 100% of the times against six paths in arena (unless they run a 2nd healer) and also outside it unless your move 2 is made of paper tissue.
The team i actually beat the op dream team with in matsuri was actually kurama kushina habanero roshi wind main, basically a f2p team.
I run
EM, Killer Bee 7 Sword, KCM, Minato Jonin (Bond mystery)
And generally beat the common 6 paths team.
Yep, the reason is that once the battle leads to a Minato + kurama vs six paths the six paths never reduces cd basically due to the higher combo selfboost your two ninjas own at that point of the match (this obviously doesn't happen if the enemy has a big power advantage since ashura is likely to trigger his effect on your move 2 the same)
HIs sleep would likely to be removed at the same round anyway though.
With SB Ay typical team, there so many ways to gain over 30 chakra and remove debuff(s).
Unless the enemy run shark bomb or edo fu or any other chakra stealing ninja.
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