why 10% buff per water character when u could use the 8% atk/nin scale for every standard
10 per Water
Let's say the OG Chojuro,
Water, Mei, Chojuro, Ao (2 Clones). 60% + Mei 40% = 100% Tai/Nin
Ps. Excluding chance of Water Enhancement, cos it may or may not land on Chojuro.
Ps 2. Excluding water main clone, to player's preferences.
or
8% for Every Standard
Mei 40% + 8% x2 that may or may not kill a unit? That's barely half of the OG.
Replace Ao with Mangetsu for extra dodge and standard? Still does more than 8% scaling.
I would rather take 10% for certain and quick sweep, rather than waiting for scaling.
What if scenario... VS someone with M5K.
Water units still buff Chojuro, Let's say 5 for Mangetsu team. That's 50% Tai/Nin
BUT... 8% Scaling is not that bad. It gives Chojuro to become more versatile with other situations and mains.
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