You are wrong and right about some points of yours. First, Naruto Online was both created by Tencent and Namcom Bandai. From what I could see Bandai put Tencent in charge of browser gaming rights and they can operate the game in Mandarin. During that time, businesses across the world was targeting China due to their rising middle class and people there are spending like no tomorrow (and kind of even today) so it is not a surprise Bandai worked with Tencent since its the largest gaming company in terms of $$ - they own parts of other companies such as Riot games, Ubisoft, Blizzard in case you did not know.
As a publisher, you release games into different formats and and it looks like its in languages, which Oasis appears to hold several langauges rights for this game (English, German, French, Polish, etc.). People had thought we would follow the same format of releases but that was not true up until late 2017 when we started to notice content being added earlier than expected and not seeing content that should be added - this is what you are right about. Adding on to this, Oasis can changes prices as ingot only ninjas in China such as temari swimsuit are avail in coupons here. Tencent does care how a publisher can maximize the profits if they figure out how the whales in certain markets are willing to spend so they do need to know their business strategy, whether or not it benefits the gaming community. In terms of nerfs and buffs, we have been getting what China got so don't expect Oasis be better than them.
Except that we are getting most of the times unneeded nerfs because the me
What I'm saying?
That CN first release ninjas and features, then eventually nerf or boost something if the situation runs out of their plan. Here this does not happen. We get the boosts or nerfs without any meanings behind them. They just pop out of nowhere with no announcement and with no explanation.
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