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[ Lineup ] Pain - Tendo Lineups (TI, Jinch)

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  • Registered: 2017-07-24
  • Topics: 822
  • Posts: 939
On 2018-12-27 04:06:43Show All PostsDescending Order
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Hey guys!


I know this is an old ninja but I had some requests so decided to cover him

Screenshot_1

So I won't talk about his skills but just quickly about ninja in general.


He is not someone you would want to use in real PVP these days, the simple reason being is that there are too many counters to stop him (biggest problem being that his mystery is non-prompt)

All the teams I post in this thread are best to use in events such as Rescue the Jinchuriki and Team Instance

All the teams are similar as there isn't much variety to do when it comes to full buffing + chakra gain for Tendo

Keep in mind that you can't use barrier with him because he breaks it and won't get the buff.



1. Lightning Main

Screenshot_2

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Typical team, starting at 40 chakra , LM spending 20 chakra for mystery but gaining +60 chakra and easily able to reach 80 chakra for that Tendo mystery right away

Also the team is very auto-friendly when you do TI and Rescue the Jinchuriki and this Lightning Main team is the highest possible buff you can get on your Tendo.

As I said above also, I don't recommend using this team in pvp because it's easy to counter it



2. Fire Main

Screenshot_5

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Same as the team above

Fire Main gains +40 chakra when he uses the mystery because of his passive

Very auto-friendly team



3. Earth Main

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I wanted to have a bit of variety in these lineups therefore I chose this team

But Earth Main c*so use same as the teams above (even without WB Asuma)




4. Water Main

Screenshot_11

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Because Water Main can't get chakra as easy as other mains, we use Mabui.

The principle is same as teams above, only keep in mind that this team has much less buffs and is weakest in damage when compared to all mains



5. Wind Main

Screenshot_14

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Same as Water Main team

Wind Main provides a bit more buff/damage

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