wow i'm really just churning out this stuff, aren't i? XD
i must tell you guys that i traced the basic outline of her body, and her hair, and the shark constellation. i did not use a reference for the colours and the tattoo. i had a basic idea of her pose and design when akuma suggested an azure fang tattoo, and i chose this style because i really really didnt want to do lineart anymore (the mafia piece took me like 4 days and im tired) and also because it's so fast (im very tired). it's rough and quite unrefined but that's ok XD
i think in total this took me like 4 hours, compared to the usual 12-24hrs for my other pieces which involve lineart lmfao maybe i'll switch over completely
there was supposed to be a water dragon. that was scrapped because i can't do cartoon/anime water let alone realistic water. she was also supposed to show her face, but i hate drawing faces :')
thank you akuma, for the spark of inspiration (about azure's tattoo) under my hana style breeze dancer post.
i didn't do a speedpaint, but i've done a breakdown of the piece, if anyone cares to look (part 1, part 2)
consider buying me a coffee if u like my work
I like her back
I would cut that "c0c00n" out from her hair. (#Short_Hair_F3tish)
i'm a bit useless when it comes to drawing hair ends :p this whole piece is a cheat lmaooo. dress fade out because i couldnt figure out how to draw legs, sleeveless cos i didnt want to draw fabirc folds, back because im tired of drawing faces etc etc LOL
It's still so pretty *_*
Although that shade on elbow on right arm looks a bit as she was injured, hmmm... but I generally love the smooth lines of her back and arms <3
oh yea it's too yellow XD
but i lost track of the layers and i gave up trying to fix it lol
thanks for the comment! glad u like it hehehe
I'm actually getting "little mermaid" vibes from this (thought it was a mermaid!Azure at first lol)
and the yellow's not too bad, you could always just put a layer on top of everything else and less-yellow it with a semi-transparent brush? xD
And nice; coloring more realistically is actually pretty fun--Although [feel free to ignore this if you want, I ain't an expert ;D], I've found from personal experience, when doing painting-style (vs y'know, the more stylized anime works) is to reduce layers. Stay as close to actual painting as you can, and it's surprisingly easier lmao. If you aren't sure before changing something, copy the entire layer and put it in a "backups" folder. I've been trying to reduce layers as well, but still can't do all-in-one-layer
Usually aim for (and end up with more XD) something like this:
maybe 2-4 on top or under everything for filters/background/details/edit fixes.
highlights + more hair texture on another,
clothing(depends on intricacy, if it's simple it goes on the skin layer),
skin/eyes/ba
a draft,
and backups folder.
But this is just my personal preference XD
how are u so perceptive??? hahahahahaha
you're right lol some of my inspiration for this was a man sitting by the sea, and i did consider doing a mermaid version. but then it all kind of got squished into 1 picture XD
i did actually put a blue overlay on the skin layers...but not all...lol rip
i use like 2-3 layers for shading alone cos im scared and i dont want to mess shlt up ;-; and a backups folder is a good idea why didnt i think of that hahahaha
thank you for all the advice XD feedback is always appreciated unless otherwise stated :p
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