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Edo Minato vs Naruto six paths

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  • Registered: 2017-07-24
  • Topics: 26
  • Posts: 37
On 2018-11-10 00:46:51Show All Posts
10#
  • ............... On 2018-11-09 19:50:19
  • Thanks a lot everyone, wasn't aware the minato cooldown was 3 rounds.


    My only knowledge of him came from forums and youtube, like I said people complained about low damage but purely comparing their skills on the recruit page I was struggling to see why naruto is much more sought after, atleast among my servers. This helps a great deal


    btw was my first time going to youtube to try and judge a characters worth and just watched random people, I may aswell ask on the subject, so if anyone's able to point me in the direction of good channels for this i'd appreciate that too

Here are the youtubers I personally view on youtube (just search 'naruto online 'person name'' on youtube and u should get them); Kaizer (NY server), Kawa (NY server), Amber (CN Server), Whitefang.

Also, Edo Minato's strongest 'advantages' are that a) he hits 10 ninjas, b) he interrrupts all those ninjas, and c) he hits even dodge ninjas, d) he scales in damage and combo rate.

Now, Six Paths Naruto... also hits a) 9 ninjas, b) interrupts those ninjas. He may not hit dodge or scale in damage, but instead he has Masked Man's 'remove buff/chase + immobile' on his chase, and like Kurama Naruto can reduce cooldown. Meaning 6 paths naruto can go every round, as opposed to once every 3 rounds for edo minato. That alone would make him superior, since this game is all about position 1 ninja mysteries.

Note however... if you already have Kurama Naruto, then 6 paths naruto is more like an upgrade of him, so it might be better to go for a different ninja. It'd be like having Jonin Minato already, but going for Hokage Minato too.

  • Registered: 2017-07-24
  • Topics: 26
  • Posts: 37
On 2018-11-10 00:53:55Show All Posts
11#
  • goalie720 On 2018-11-10 00:00:58
  • Buff removals do not remove scaling buffs, so minato would keep his stacks in all situations.


    Additionally, in general, the one thing I haven't been able to determine is if narutos mystery in undodgeable. If it isn't, thats a huge point in minute's favor because he can stop the opposing slot 1 shisuis and jonins. However 6path naruto is also undodgeable less of a difference.


    Finally, minatos damage really isn't that bad at all. I actually put his damage only slightly below jonin's bond mystery, and even that's unfair because my jonin is 5* (been farming that *er since the beginning). His only real downside is the lack of cd reduction, and well that's what dance is for. Not perfect, but better than twiddling your thumbs till r5.

6 paths naruto's mystery is dodgeable i believe. But that can be countered if you have susanoo kakashi too on the field.

Also... lmao the only way jonin minato hits less than edo minato is if you don't have the bond mystery. With it, Jonin Minato hits much harder.

Difference is that edo minato, while his damage is low, hits 10 ninjas compared to Jonin minato's 2-4 ninjas (not counting clones). So even though edo minato hits less than 50% as hard, he hits twice as many, so it SEEMS like the damage output is good.

But then... consider jonin minato usually hits 2-4 ninjas EVERY ROUND, and edo minato is once every 3 rounds... and you'll start seeing why edo minato's damage output is considered pathetic. Whales using him don't count, almost any ninja hits hard when you're at 300k.

Edo Minato is b/c of this... a pretty bad 1v1-ninja, and more of a support ninja for 3v3's. Sith Paths Naruto though can be used for both, since he can go every round while hitting 9 ninjas (3v3).

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