meh no one cares about power these days its all about initiative and if i can hit 80k initiative at 68 ; lvl freezing allows u to get the hard stuff out the way; levelling up takes only a few seconds so i prioritize hardpower>easybasicpower idk what i'm saying anymore :3 but i like to freeze cuz it means im taking control of the game (me
boi.... get yourself at lv 70 at least so you can open new treasure.Its worthless to freeze at 68, and dont think there arent freezers below 70, and as well dont think that you wont get to fight players above 70, most matsuri and sage have a wide lv range of players you fight.Like you may fight from 68 -73 in similar level fights and then above players depends on the selection game makes.
You are talking with an actual top3 in swb in the level 105 fields of his bracket and an actual top32 spacetime every time so i literally have nothing to envy about level freezers.
Do you want to know a real reason why for you level freezing is useless?
I can tell you one.
Between you, level 68, and a level 105 there are 37 levels of difference. Every level of difference is roughly 1% lower BASIC chance to combo, control and landing a critical hit on your enemy.
What does it mean?
That on par secondary stats you fail 37% of the times in starting a combo, landing a critical hit or controlling your enemy (I'm sure you noticed how many times you fail in doing those things in ninja exams...)
So i ask you, how many secondary stats do you need to overcome this handicap you are selfgiving by level freezing?
Every 100 points of difference in those secondary stats between you and your enemy actually let you overcome this handicap by 1%.
Means you actually need 3700 more critical, combo and control in comparison with your level 105 enemy to be on par condition with him.
1 level 8 refinement gives you 310 secondary stats, 1 level 10 gives you 660. Lets say you have 100% refinements. Are 700 secondary stats.
Means with 5 full level 10 refinements you still didn't overcome the gap on critical, combo and control stats in comparison with the non level freezer that just was fine with level 8s.
So, basically, you are level freezing just to get 3500 more initiative and injury on a single move in comparison with the non level freezers.
In the meanwhile you are losing about 1000 primary stats power per level.
You are currently trading 37000 primary stats power for 1 single move bonus on initiative and injury.
Are you really sure is worth it?
You may tell me: yes, but once i got all level 10s in move 1 nothing stops me from leveling up, and you are right but...
how long does it take to get 5 level 10s in comparison with level 8s even by being first every time in swb?
The average number of required refinements is 5000, i don't know how many refinements you get now at level 68 in swb, but i remember that when i was level 68 the first place reward used to be 15, so i take for granted is so even now. So you need 330 fields where you are always 1st.
Are two years of delay.
Well dude i think its still no worth the money you pay, thats the F2P way... freeze or else we need to face those top 32 guys every day.Even if we level up we need to keep up with the amount you guys pay or else its the same shif ...we would not even touch you guys even in hundred years.,,,,your relationship between players in 105 is making each other to pay and who doesnt will just lose. The amount of critical and stuff will be just nonsense if your power gap is 40k and above. You are really understimating the primary stats. Secondary stats are important but wont make much difference when you lack the primary ones.The ''common'' player you face in freeze is in your power ranger, and by freezing you will become better in that small community you play. I dont have to face you top 32 to have a nice and enjoyable game and even if i do in some events like gnw or space time i wont care i will retreat and just look in my way dude.. You will need to have your wallet emptied every week while i enjoy at fullest a free game in par with the strong players.
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